» vvvv - a multipurpose toolkit
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vvvv - a multipurpose toolkit

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vvvv is a hybrid visual/textual live-programming environment for easy prototyping and development. It is designed to facilitate the handling of large media environments with physical interfaces, real-time motion graphics, audio and video that can interact with many users simultaneously. Responsible for its development is the vvvv group.

vvvv is free for non-commercial use,
commercial use requires a license.

For a detailed overview of vvvvs features read the Propaganda or see some Screenshots of vvvv for a basic understanding of what you are dealing with here. People also seem to be interested in what the faq vvvv might mean.

Above you see a slideshow of screenshots posted by users of vvvv.

vvvv News & Dates

NEW vvvv Showcase
posted on 23.07.17
Wisp Laboratory | 3D Sound & 360° Visual Concerts & Performances
15/07/2017 - 13:00, Germany
posted on 18.07.17
Free Intro to vvvv
25/07/2017 - 19:00, Germany
posted on 17.07.17
NODE17 workshop material
posted on 09.07.17
vvvvhat happened in June 2017
posted on 05.07.17

more News & Dates...


Talk To Me
posted on 14.07.17
BASHIBA Darkness
posted on 26.05.17

more Projects...

If you don't want to register but still want to follow all the changes on vvvv.org you can subscribe to a complete RSS feed that informs you about all activities on this site.


~7h ago

evvvvil: The human fireball-"abduct" and me, we raymarched shapes near the champagne county for fun, just cos we could. https://vimeo.com/227243489

~12h ago

joreg: @nicoLD please start here: firmata protocol anything missing?

~12h ago

okvrdz: @joreg Thank you, it works know!

~12h ago

nicoLD: Is there an updated version of Firmata, Arduino and VVVV, an introduction (https://www.youtube.com/watch?v=RQ54h88ptmc&t=578s) ? thx

~13h ago

vux: @joreg : Ah yeah need to add in contributions, little reminder :)

~13h ago

joreg: it works with latest if you use the release from here: https://github.com/mrvux/vvvv-Box2D/releases

~13h ago

joreg: @Svartkabel beta2?

~14h ago

Svartkabel: Heyho, short question: is there any way to get vux' Box2dNodes.dll to work in versions > 45.beta2? Thx in advance!

~16h ago

joreg: @mrboni there isn't a direct way. one is CPU, the other GPU, they are not related...

~1d ago

mrboni: how to convert between shared memory name (ie SharedMemory ex9) and handle (dx11 FromSharedTexture) ?