» Physics
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Physics

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In order to apply physical behaviour (gravity, collision, ..) to geometry you have the choice between different physics engines implemented in vvvv.

Box2d

Box2D

Use the nodes in the Box2d category for animating 2d geometry.

Those nodes are contributed by vux and are coming with the addonpack.

See also:

Bullet

Bullet Physics

Use the nodes in the Bullet category for animating 3d geometry.

Those nodes are contributed by vux and are coming with the addonpack.

Examples in your vvvv\addonpack\ directory:

  • girlpower\BulletPhysics

See also:

ODE

Open Dynamics Engine

If for whatever reason none of the above works for you have a look at vvvvs native (but rather legacy) implementation of the Open Dynamics Engine in the ODE category of nodes. For those nodes check their helppatches.



This is the landing page of the category Physics
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Shoutbox

~56min ago

joreg: @xd_nitro: got it. see \girlpower\VL\Animation\MultiTouch for a little #vl example of doing this #vvvv

~18h ago

xd_nitro: will do Joreg. @cat - poss but can't move to 50 anyway.

~22h ago

catweasel: zoom-pan-rotate-touchgestures @XD_nitro, could VL do what you need?

~1d ago

joreg: @xd_nitro: from looking at that patch i don't really understand what it is doing: can you start a forumthread and specify your needs?

~1d ago

xd_nitro: oh it's a contribution not forum. doh! multitouch-stack-revived

~1d ago

xd_nitro: hey y'all - anyone up for doing some sponsored work on multitouch-stack-revived?

~2d ago

tonfilm: @all please update your VVVV.OpenVR pack, important bugfix: vvvv.openvr #htc #vive #oculus #rift #vr

~2d ago

~2d ago

id144: @joreg i'm not sure where to start with the requests, everything i know is wrong and yoghurt

~2d ago

joreg: only 5 requests but already 20 proposals for #node17 workshops. keep'em coming: node17-call-for-workshops #vvvv #vl #visualprogramming