» MultiBoygrouping
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

MultiBoygrouping

Italian


All about Boygrouping

Introduction

Click to enlarge

Simply put, clients cannot only obey to one master but receive patches and values from any number of servers you want them to.

Examples
  • Imagine the following setup: You have 65 projectors showing one continuous visual, but also at times they are supposed to show special content in 5 clusters of around 12 projectors each. Here, instead of having one server that needs to compute all the patches of the master-visual and the individual area contents at once you can make use of MultiBoygrouping. Specify one master server that has all the clients connected and provides the master-visual and dedicate 5 area-servers to provide individual area contents that are only connected to the individual areas clients.
  • Also imagine a live collaborative event where you have some clients connected to projectors and multiple operators connected to them at the same time with their own server...

How to

Practically the only thing you need to do to assign a client to multiple servers, is starting it with additional /client commandline parameters, like:

 /client 192.168.0.100 /client 192.168.0.200:5555

Note that here it is necessary to use a different port for every connection as described in the FAQ.

It is important to make sure all servers were started before any of the clients did startup. Otherwise the behavior maybe quite random.

Features

Server1
Server2

Using Send / Receive nodes on Server1 and Server2 respectively allows to transfer Layers or any other data of the Node Datatype!

How to do this
On Server1 you want a boygrouped S (Node), on Server2 you want a boygrouped  R (Node).

  1. Boygrouping S on Server1 is easy.
  2. Now on Server2 you create a S with the same SendString, but don't boygroup it. Like this you can select that SendString on the boygrouped R (on Server2).

See also:

anonymous user login

Shoutbox

~2h ago

microdee: There was a problem with DX11’s VPM pack, now I switched everything depending on DX11 to the contrib zip file. It should work now.

~7h ago

unti: Please remove Hauppauge from the list of supported videoIn cards. They still don't seem to work with vvvv.

~1d ago

Lorenz: What if screens could be shaped into any form? screenization-experiment-materiality

~3d ago

joreg: @bo27 one cross each!

~3d ago

bo27: @joreg should I answer again? :))

~4d ago

joreg: ~200 answers to the survvvvey so far. Can we double this? Please remind your friends/collegues to fill out: https://t.co/gHvameecfn #vvvv

~5d ago

gegenlicht: The "im not a robot" login dialog just gave me a minor existential crisis.

~6d ago

tonfilm: @schlonzo dark theme is not released yet, you have to wait a bit for the vvvv gamma release...

~6d ago

schlonzo: how do I switch VL into black mode?

~8d ago

evvvvil: Yo I'm live on TWITCH doing some live coding. 25 minutes time limit, "shader showdown" demoscene battle style. https://www.twitch.tv/evvvvil_