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fr.Screenshot

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Vous pouvez faire un screenshot de n'importe-quelle fenêtre avec les raccourcis Ctrl+1 et Ctrl+2. Pressez ctrl+8 afin de masquer/afficher la barre de titre.

Si vous shootez un patch, le screenshot sera placé dans le même directory que ledit patch. Si vous shootez autre chose qu'un patch, le screenshot sera placé dans le dossier du patch auquel l'élément appartient (si vous shootez un Renderer, le screen sera donc placé dans le dossier contenant le patch qui contient la node Renderer en question).
Et pour poster un screen directement sur le site (dans les Screenshots du jour), utilisez le raccourci ctrl+3.

Si vous n'avez pas encore sauvegardé votre patch, le screenshot sera enregistré dans le dossier racine de vvvv. Pour spécifier un dossier où enregistrer votre screen, faites ctrl+maj+1 (ou ctrl+maj+2).

Pour finir, notez que tout screenshot sera aussi copié dans le presse-papier, ce que vous permettra de le coller dans n'importe-quel logiciel comme Toshop ou Word.

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Shoutbox

~11h ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~14d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~14d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~14d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~16d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~16d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~16d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~17d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~23d ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~1mth ago

schlonzo: finally fixed in 4.8 nice1