» elektromeier - FunPatching
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elektromeier - FunPatching

AVS AVI Joiner

elektromeier-AVSAVIJoiner
JointAVIPlayer uses AVISynth to play AVISynth Scripts with jointed AVIS. This way you can switch between AVIs on the fly without the usual freezes you get with the Filestream - Getslice combo.

DX9 Gui v.0.8

elektromeier-dx9GUI
another dx9 gui. its fully multitouchable and highly configurable... work in progress. its intended for doing live performances. vjing...

CellKnot

elektromeier-CellKnot
Draws some scary bulging organic 3d knots. looks quite complex but the patch isnt!

Khronos Projector

elektromeier-KhronosProjector
vvvv-implementation of the khronos-projector art-project:
[http://www.k2.t.u-tokyo.ac.jp/members/alvaro/Khronos/|http://www.k2.t.u-tokyo.ac.jp/members/alvaro/Khronos/
]

Ornaments

elektromeier-Ornaments
Simple texture feedback patch witch is able to generate infinte numbers of patterns.
they looks like etnic ornaments, plants, cells or opart.
its really addictive to watch them growing...

FakePhysics

elektromeier-FakePhysics
Super simple 2d physics simulation patch with an attractornode and a framedelay.

anonymous user login

Shoutbox

~13h ago

mrboni: As if by magic :)

~15h ago

joreg: @StiX supa blog, thanks, keep'em coming!

~16h ago

joreg: @mediadog please elaborate in the forum..

~16h ago

tmp: @mrboni yes if you can wait one or two more weeks

~18h ago

mrboni: did a dx11 buffer renderer ever appear that allows to render to multiple buffers?

~18h ago

mediadog: So with 50beta*, did .csproj path define change from $(VVVV45)? Can there be just $(VVVV) that won't?

~19h ago

david: patchers, vl nerds, coders wanted. write us.. http://nsynk.de/jobs

~1d ago

StiX: https://medium.com/@borisvitzek/animation-workflow-and-rendering-in-vvvv-4ad2550b97c#.fycjkxjff blog about my animation rendering workflow in vvvv! feat. emehshe, vaudio, noodles, ...

~1d ago