» elektromeier-dx9GUI
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elektromeier-dx9GUI

another dx9 gui. this is one blody mess of a patch with tons of subpatches (some obsolete) and without any documentation. ist fully multitouchable and highly configurable... work in progress.

its intended for doing live performances. vjing...

doubleclick main.v4p if you dare

features:

  • multitouchable
  • different io boxes but everything defined in one large spread
  • gui editor for creating layouts (not yet)
  • attach other sources than mouse or touch to each element on the fly
  • (example mididata, fft, etc) with just two clicks. -> liveperformances...
  • soft fading between different sources (preset, midi, mouse, touch)
  • loading presets (via different source input)
  • each gui element can change theyr type (fader, xy pad, enum button) by just changing they type flag.
  • a whole gui composition can be laoded by just loading its definition file (position, scaling, type (fader, button, values, type) so in. so you dont have the whole guipatch for a content patch (eg visuals) just the def file -> less stops in a live situation

download here:
dx9 gui 0.8.zip (2.53 Mb)

anonymous user login

Shoutbox

~1d ago

catweasel: Lovely, that did it! Just needed right click which wasn't coming through :)

~1d ago

catweasel: is the tablet plugin missing from recent builds? seems like all 35v(64bit, or is that the problem?)

~2d ago

joreg: ...aaaand here's the full workshop schedule for #NODE17 node17-workshop-schedule #vvvv

~4d ago

joreg: here we go: complete list of 49 workshops for #NODE17 node17-workshops-announced schedule still to come #vvvv

~4d ago

velcrome: @superflysiNZ it is pretty cool, and works solid. but you need #m4l

~6d ago

skyliner: i see some potential here

~8d ago

remony: @evvvvil send your bio for NODE17 please I don't know how to reach you!!

~9d ago