» elektromeier-dx9GUI
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elektromeier-dx9GUI

another dx9 gui. this is one blody mess of a patch with tons of subpatches (some obsolete) and without any documentation. ist fully multitouchable and highly configurable... work in progress.

its intended for doing live performances. vjing...

doubleclick main.v4p if you dare

features:

  • multitouchable
  • different io boxes but everything defined in one large spread
  • gui editor for creating layouts (not yet)
  • attach other sources than mouse or touch to each element on the fly
  • (example mididata, fft, etc) with just two clicks. -> liveperformances...
  • soft fading between different sources (preset, midi, mouse, touch)
  • loading presets (via different source input)
  • each gui element can change theyr type (fader, xy pad, enum button) by just changing they type flag.
  • a whole gui composition can be laoded by just loading its definition file (position, scaling, type (fader, button, values, type) so in. so you dont have the whole guipatch for a content patch (eg visuals) just the def file -> less stops in a live situation

download here:
dx9 gui 0.8.zip (2.53 Mb)

anonymous user login

Shoutbox

~6d ago

ravazquez: indeed!

~6d ago

schlonzo: kickass shader @evvvvil

~7d ago

evvvvil: "Reclaim the streets" - Winning shader live coded live at revision 2021 shader showdown semi final. https://www.shadertoy.com/view/fdSGWw

~7d ago

karistouf: sorry 3080 10G vs 3090 24go ?

~7d ago

karistouf: RTX 3090 24go or 3090 10go ar really doing difference ith textures and VVVV beta ?

~8d ago

joreg: and beta42 previews now include VL 2021.3.2: downloads/previews

~8d ago

joreg: bugfix release vvvv gamma 2021.3.2 is out: https://thegraybook.vvvv.org/changelog/2021.3.html