» elektromeier-KhronosProjector
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Khronos Projector

Basically its made out of two components:
KhronosGenerator_MAIN.v4p: A patch that generates a volumetric .dds texture. each frame of a movie is saved into a slice along the z axis.

KhronosProjector.fx: A Shader that takes a second texture to move each pixel of the generated volumetric along its z-axis. the brighter red part of the second texture the more back in time the pixel of the volumetexture apears. this shader is just a slight mofification of mr.benefits great tutorial shader (swap.fx)

Its still a hack and has some bugs, if you find one or have some ideas feel free to contact me or improve it yourself.

Download the whole package here:
Khronosv0.2.zip (3.71 Mb)


the generator have some problems and limitations. it isnt working on all graphiccards. resolution and slicecound a fairly limited. im lookong for a better way to do dds texture. the nvidia plugin for photoshop is hite in my opinion.

plugin for gimp. i try this out and report here...

anonymous user login


~4h ago

velcrome: @SFE_Engineering seems cool! https://www.sparkfun.com/news/2319

~9h ago

~13h ago

joreg: what's new in vvvv_50beta35.2 https://vimeo.com/205310326 #vvvv #vl

~2d ago

guest: whats going on under the hood when you sort.. https://www.toptal.com/developers/sorting-algorithms

~3d ago

id144: AIR OpenCall: Artists and researchers from DE, working with the issues connected with digital culture. http://www.kair.sk/open-call-for-german-artists-2/

~3d ago

velcrome: @mrboni check noodles pack

~4d ago

catweasel: bezier match not doing it for you? Or do you need GPU specifically?

~4d ago

mrboni: I meant a gpu version of B-Spline (3D Surface). I only found an approach using bicubic filtering on a texture (dx9 gpuparticles)