» elektromeier-KhronosProjector
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elektromeier-KhronosProjector

Khronos Projector

Basically its made out of two components:
KhronosGenerator_MAIN.v4p: A patch that generates a volumetric .dds texture. each frame of a movie is saved into a slice along the z axis.

KhronosProjector.fx: A Shader that takes a second texture to move each pixel of the generated volumetric along its z-axis. the brighter red part of the second texture the more back in time the pixel of the volumetexture apears. this shader is just a slight mofification of mr.benefits great tutorial shader (swap.fx)

Its still a hack and has some bugs, if you find one or have some ideas feel free to contact me or improve it yourself.

Download the whole package here:
Khronosv0.2.zip (3.71 Mb)

Generator

the generator have some problems and limitations. it isnt working on all graphiccards. resolution and slicecound a fairly limited. im lookong for a better way to do dds texture. the nvidia plugin for photoshop is hite in my opinion.

http://nifelheim.dyndns.org/~cocidius/dds/#download
plugin for gimp. i try this out and report here...

anonymous user login

Shoutbox

~3d ago

mediadog: Aha! Right-click on an image to get the source link

~3d ago

~5d ago

antokhio: @luper vc redist 2013

~7d ago

guest: @Luper, you'll probably need to make the PhongDirectional etc node have one of the pins → NoTexture, and then voilà!

~9d ago

Luper: hey guy, just reinstalled VVVV and text(DX11.Geometry) not working, any idea why?

~9d ago

joreg: Reminder: Show us what you're patching on: #vvvv meetup tomorrow, Tue, Feb 23, 8pm CET: 8.-worldwide-meetup

~13d ago

vux: Hey all, we now in Berlin with @idwyr, say if you want to catch up :)