» elektromeier-KhronosProjector
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elektromeier-KhronosProjector

Khronos Projector

Basically its made out of two components:
KhronosGenerator_MAIN.v4p: A patch that generates a volumetric .dds texture. each frame of a movie is saved into a slice along the z axis.

KhronosProjector.fx: A Shader that takes a second texture to move each pixel of the generated volumetric along its z-axis. the brighter red part of the second texture the more back in time the pixel of the volumetexture apears. this shader is just a slight mofification of mr.benefits great tutorial shader (swap.fx)

Its still a hack and has some bugs, if you find one or have some ideas feel free to contact me or improve it yourself.

Download the whole package here:
Khronosv0.2.zip (3.71 Mb)

Generator

the generator have some problems and limitations. it isnt working on all graphiccards. resolution and slicecound a fairly limited. im lookong for a better way to do dds texture. the nvidia plugin for photoshop is hite in my opinion.

http://nifelheim.dyndns.org/~cocidius/dds/#download
plugin for gimp. i try this out and report here...

anonymous user login

Shoutbox

~23h ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~1d ago

sinao: one side

~1d ago

sinao: How to apply texture only on one of a cube?

~2d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~6d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?

~6d ago

microdee: what's BC7?

~6d ago

antokhio: https://aka.ms/AA65g28 upvote pls for bc7 support in windows