» elektromeier-CellKnot
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elektromeier-CellKnot

I did this a long time ago but finally found the time to clean it up a bit. It generates some organic knots with strange moving bulges...
It uses a lot of textured quads to form a 3d object. it shows also a way how to sort spreads of textured spreads with alpha so that theyre drawn correctly in depth.

download the patch here:

cellknot final.zip (123.56 Kb)

anonymous user login

Shoutbox

~3d ago

mediadog: Aha! Right-click on an image to get the source link

~3d ago

~5d ago

antokhio: @luper vc redist 2013

~7d ago

guest: @Luper, you'll probably need to make the PhongDirectional etc node have one of the pins → NoTexture, and then voilà!

~9d ago

Luper: hey guy, just reinstalled VVVV and text(DX11.Geometry) not working, any idea why?

~9d ago

joreg: Reminder: Show us what you're patching on: #vvvv meetup tomorrow, Tue, Feb 23, 8pm CET: 8.-worldwide-meetup

~13d ago

vux: Hey all, we now in Berlin with @idwyr, say if you want to catch up :)