» elektromeier-CellKnot
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elektromeier-CellKnot

I did this a long time ago but finally found the time to clean it up a bit. It generates some organic knots with strange moving bulges...
It uses a lot of textured quads to form a 3d object. it shows also a way how to sort spreads of textured spreads with alpha so that theyre drawn correctly in depth.

download the patch here:

cellknot final.zip (123.56 Kb)

anonymous user login

Shoutbox

~17h ago

joreg: if you haven't yet: we're still accepting entries to our 2019 survvvvey https://goo.gl/forms/g3t6gwSwUfZwMOyd2 #vvvv

~20h ago

joreg: @polyrhythm these look great. do you know you can share a screenshot by simply pressing ctrl+3 on a renderer?!

~22h ago

polyrhythm: @AKa-visuals yep your comment helped me prioritize them :)

~1d ago

AKa-visuals: @polyrhythm ohhhh you heard my wishes.. supercool

~1d ago

polyrhythm: IBL support WIP for raytracer: https://i.imgur.com/qnngDIU.jpg

~6d ago

domj: Little vvvv robotics and light control in the Tschechisches Zentrum Berlin in few hours, just patching en route https://bit.ly/2V0FAb3 ;)

~6d ago

AKa-visuals: @polyrhythm Stunning!.. cant wait for ibl integration. Keep on!

~6d ago

catweasel: @polyrhythm looks lovely!

~6d ago

polyrhythm: i put a little love into my vvvv raytracer after some time not touching it. textured emissive lights! https://i.imgur.com/OVzp6d5.png

~6d ago

sinus: Yes, they did the kollabo with klf. Still a tornado in the club.