» elektromeier-CellKnot
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elektromeier-CellKnot

I did this a long time ago but finally found the time to clean it up a bit. It generates some organic knots with strange moving bulges...
It uses a lot of textured quads to form a 3d object. it shows also a way how to sort spreads of textured spreads with alpha so that theyre drawn correctly in depth.

download the patch here:

cellknot final.zip (123.56 Kb)

anonymous user login

Shoutbox

~2d ago

joreg: @jzzxh not sure what you mean. please consider rephrasing and asking in the forum.

~2d ago

jzzxh: hi, guys it's any node (offsetscreen) for skiaRenderer??

~7d ago

joreg: absolutely. if it is for a repo that is public, just submit a pullrequest. otherwise please start a forum thread.

~7d ago

benjawmino: @joreg I ended up figuring out BezierSegment yesterday, so nevermind! Tell me, could a user submit a help patch? :)

~7d ago

joreg: @benjawmino please elaborate on this question a bit in a new forum thread. otherwise it is hard to answer..

~8d ago

benjawmino: so are there no splines/curves in gamma yet??

~11d ago

skyliner: wanna do drone shows or applications? then check this super cool project of our man e1n