» elektromeier-CellKnot
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elektromeier-CellKnot

I did this a long time ago but finally found the time to clean it up a bit. It generates some organic knots with strange moving bulges...
It uses a lot of textured quads to form a 3d object. it shows also a way how to sort spreads of textured spreads with alpha so that theyre drawn correctly in depth.

download the patch here:

cellknot final.zip (123.56 Kb)

anonymous user login

Shoutbox

~3h ago

StiX: @karistouf abandon that particular ship, dont try to use the time liner >_<

~8h ago

karistouf: ok, merci joreg but helas no time for it. thanks again

~9h ago

joreg: @karistouf sources are open you can rebuild them to suite your needs

~10h ago

karistouf: no way to have the handles more biggers ?

~10h ago

karistouf: any trick to see better the points in TimeLiner SA ? banging my head just to find and click correctly this little white point ;-(

~7d ago

TonyMark: @u7 nice

~7d ago

cznickesz: Hey guys, is kinect still the best thing to go when ist comes to skeletal tracking?

~9d ago

hrovac: @u7: really cool!!