» vvvvhat happened in December 2017
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vvvvhat happened in December 2017

previously on vvvv: vvvvhat happened in November 2017


happy new patcherpeople,

vvvv/vl

in case you haven't noticed, 2017 has passed without the release of beta36. booohh..i know, this wasn't our intention but you know, good things... and on the other hand you can say it is practically already there: please check our beta36 release candidate and report your final findings!

among the new features in vl is a way to pause and step through frames as you can learn in: One Frame at a Time. find out about the many more changes in possibly the longest changelog evvvver.

and if you didn't dare yet to touch vl, here is a soft way to get started: lean back and watch this series of videos to understand that using the basics of vl is quite similar to using vvvv, only that once you get there, it has so much more potential...

...still two more to come to cover only the absolute basics and get you up to speed. yes still no rendering of any sorts, but we're working on that...

regarding the promised major new feature of using .NET libraries, here is a quick example of using the bulletsharp physics library in vl without the need to write a single line of code: Doing Bullet3d with vl

vvvv Academy

starting now, follow @vvvvAcademy

Contributions

Some new stuff:

and two updates:

Gallery

colorsound experiments with lasers and vl

Teasers

A single disguised teaser this time: spreaded-html or what is this? forest-pointcloud-0


that was it for december. anything to add? please do so in the comments!

joreg, Tuesday, Jan 2nd 2018 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~4d ago

~8d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~14d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~22d ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~29d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~1mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~1mth ago

woei: @Joanie_AntiVJ: think so, looks doable

~1mth ago

xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~1mth ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk