» GDI Rendering
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GDI Rendering

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GDI Rendering is mostly legacy, ie. probably now only useful on rather outdated hardware.

GDI Rendering

GDI Rendering is designed to be quick and simple. Some simple nodes will create text and rectangles, as well as lines and Bézier curves. The coordinate system is a square going from (-1, -1) in the lower left corner to (1, 1) in the upper right corner.

To play with the GDI renderer, create a Renderer (GDI) node and use the following nodes. Most should be fairly self explanatory, especially if you open their help patches.

The HLine (GDI), VLine (GDI) and Point (GDI) nodes are meant for simple demonstration patches to mark horizontal and vertical lines and points.

There is a group of nodes in the Debug category, which are used for quick performance and status messages. While they are ready for a general overhaul, they will usually print out status information to the GDI renderer.

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Shoutbox

~4d ago

NoseBleedIndustries: Please, integration with this low cost mechanical display, so beautiful! https://www.vestaboard.com/

~4d ago

NoseBleedIndustries: Please, integration with this low cost mechanical display, so beautiful! https://www.vestaboard.com/

~8d ago

joreg: @mediadog they are here: workshop-videotracking-node10

~9d ago

mediadog: Hmmm slides for node10 video tracking cannot be found: workshop-videotracking-slides

~10d ago

joreg: @mediadog thanks for the pointer, links are updated

~10d ago

mediadog: Where are the 50beta42 offline instalers? The offline installers are still linked to 41, not 42.

~14d ago

id144: thanks @gegenlicht & @bjoern, i hope the festival sorted it.

~16d ago

Patxi7: @joreg done