» Spread Definitions
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Spread Definitions

French

Terms

Spread
A one dimensional list (array) of data
Slice
One element of a spread
Bin
A virtual subset of consecutive slices in a spread
NIL
A spread of 0 slices, depicted as Ø
Slice Count
Number of slices in a spread
Spread Count
Synonym to Slice Count
Bin Size
A number that specifies how many consecutive slices of a spread together form a bin
Index
A number referencing a slice via its position in a spread. Counting from 0.

Spreads and Slices

Nil

Not to be confused with:

  • a value-spread of one slice containing the "0"
  • a string-spread of one slice containing zero characters
As a rule of thumb: If any of a nodes inputs contains nil, its output also returns nil. Rendernodes like the Quad (EX9) with a nil input are not drawn.

If you want to create nil, use: NIL (Spreads).
If you want to avoid it, use: AvoidNIL (Spreads) or a S+H (Animation) only sampling when the incoming value is not Ø.

Bins and Bin Sizes

A Bin Size always refers to an other input on the same node and provides information as to how that other inputs spread is structured.

For nodes that have a Bin Size and an Index note that the Index refers to bins rather than the individual slices!

If you want to provide a Bin Size as an input to your own subpatch/module make sure to use one of the NormalizeBinSize (Value) convenience nodes which turns any given binsize (positve/negative) into a spread of positive binsizes for easier handling.

Note that you can also specify a spread of positive (not negative!) BinSizes which essentially means that you can have a "spread of spreads" where each "inner" spread can have a different count.


Spreads pages

anonymous user login

Shoutbox

~2d ago

joreg: @jzzxh not sure what you mean. please consider rephrasing and asking in the forum.

~2d ago

jzzxh: hi, guys it's any node (offsetscreen) for skiaRenderer??

~6d ago

joreg: absolutely. if it is for a repo that is public, just submit a pullrequest. otherwise please start a forum thread.

~6d ago

benjawmino: @joreg I ended up figuring out BezierSegment yesterday, so nevermind! Tell me, could a user submit a help patch? :)

~6d ago

joreg: @benjawmino please elaborate on this question a bit in a new forum thread. otherwise it is hard to answer..

~8d ago

benjawmino: so are there no splines/curves in gamma yet??

~11d ago

skyliner: wanna do drone shows or applications? then check this super cool project of our man e1n