» Nomadics Project Basel
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Nomadics Project Basel

The Nomadix Project

From 14th to 18th March 05 hyperwerk invited to help them realize their nomadix-project.

Nomadix is a project spanning a whole year with the goal to develop a partly real, partly virtual exhibition architecture with the focus und presenting screenbased work. It will be first be used for the inhouse diploma presentations of 2005 in october.

The video below gives a first impression of what the nomads are supposed to look like.

The Workshop

Students are receiving an about two day basic hardcore vvvv treatment. The remaining days are used to work on topics specifically evolving from the project, like organising a big vvvv project, communicating with a WLAN handheld, controlling stepper motors, Boygrouping, and, und, aussi,..

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Below you find a listing of topics we've been discussing and some of the patches that emerged thereby. Fairly undocumented, but if you are looking for an intro to a newbie you should have a look at the Tutorials anyway.

Day One

Day Two

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http://vvvv.org/tiki-download_file.php?fileId=432Prototype.zip (43.19 Kb)</a>

Day Three

Additionally mounting a virtual camera in front of the nomads always facing their front. The resulting view is what the projector in the nomad will finally project into the cone. A nomad thus becomes a looking-glass into a "parallel world" which, besides the nomads will eventually host icons representing the all the diploma projects videos.

Day Four

Boygrouping: We dared setting up a boygroup right on all the workshop participants pcs and laptops. A server connected to 10 clients whose hardware and software was most diverse: different notebook brands, shuttles, midi-towers, graphics-cards of different manufacturers running with different versions of drivers. in three words: a big mess.

And so was the result. Rendering of course basically worked. But all the clients showed slightly different behavior. Especially tearing in fullscreen didn't want to go away on some cards. And many just didn't want to animate their lfo smoothly.

Conclusion: If you want to try\do boygroupig seriously make sure to have uniform hard- and software if you don't want to use excuses all the time.

Day Five

Working in groups on various topics:

  • look of the diploma 3d-icons
  • sequencing the icons, flocking, particle animation
  • boygrouping the nomads
  • animating the nomads

Inspecting the workshops result. 3 clients connected to a server. The server (left) is showing an overview over the scene while each of the clients shows a view into one of the nomads.

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Shoutbox

~4d ago

~7d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~14d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~22d ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~29d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~1mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~1mth ago

woei: @Joanie_AntiVJ: think so, looks doable

~1mth ago

xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~1mth ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk