» DX9Texture (EX9.Texture)
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DX9Texture (EX9.Texture)

Help Allows to use an EX9 Renderer to render into a texture
Author vvvv group

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about DX9Texture (EX9.Texture)

nota bene
to ensure that the texture you get out of your DX9Texture (EX9.Texture) node contains a proper alpha channel (e.g. to overlay the image of one Renderer (DX9) ? over another), make sure to set the 'Format' pin to a format containing an alpha component, like 'A8R8G8B8' (where A8 means that 8 bit of each pixel are storing transparency information).

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Shoutbox

~11h ago

guest: alas yeah, it's super slow dl-ing from the installer, here in CA

~12h ago

joreg: @soundreactor: we're not aware of any.

~13h ago

soundreactor: is there speed throttling for downloads? i only get 46kb/s TX,USA

~15h ago

bauhausorbits: Hey in case you are thinking about joining tomorrow’s c# in gamma workshop, you may pm me to take over my place :)

~2d ago

ravazquez: Just your regular hungarian folk dance shellsort: https://youtu.be/CmPA7zE8mx0

~3d ago

joreg: Reminder: This thursday in #berlin: free introductory workshop to the all new #vvvv gamma: https://nodeforum.org/announcements/series-of-free-2h-introduction-workshop-to-vvvv-gamma/ #visualprogramming

~5d ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~6d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~6d ago

sinao: one side

~6d ago

sinao: How to apply texture only on one of a cube?