» How To Release A Pack
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How To Release A Pack

Packs are topical collections of plugins/modules/effects. Here is how you create a pack for sharing it as a contribution.

 PACKNAME\core (for managed .dlls)
 PACKNAME\core\x86 (for native 32bit .dlls)
 PACKNAME\core\x64 (for native 64bit .dlls)
 PACKNAME\factories
 PACKNAME\girlpower (for demo patches)
 PACKNAME\nodes*
 PACKNAME\nodes\effects (or \dx11, geom11, texture11 for DX11 effects)
 PACKNAME\nodes\modules
 PACKNAME\nodes\plugins

* The \nodes directory should include a nodelist.xml as explained here: nodelist (vvvv).

You can also set a version for your pack and create diffffs in case you want to change namings from one release to the next, see: Patch Conversions & Pack Versioning

And here is how to use a Pack.

anonymous user login

Shoutbox

~3h ago

tonfilm: We proudly present: the-vvvv-show-off-reel

~12h ago

ggml: someone has a recommendation for full body photogrammetry service in berlin ? thx

~1d ago

eps: @joreg thank u sir

~1d ago

joreg: @eps available now on the downloads page!

~1d ago

eps: @joreg no offline installer anymore?

~1d ago

joreg: Out now: vvvv beta 39: vvvv50beta39

~2d ago

tonfilm: @strblau they are in the dx11 pack: directx11-nodes

~2d ago

strblau: @schlonzo I DID IT! Thank you so much

~2d ago

schlonzo: @strblau install addonpack