» How To Release A Pack
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How To Release A Pack

Packs are topical collections of plugins/modules/effects. Here is how you create a pack for sharing it as a contribution.

 PACKNAME\core (for managed .dlls)
 PACKNAME\core\x86 (for native 32bit .dlls)
 PACKNAME\core\x64 (for native 64bit .dlls)
 PACKNAME\factories
 PACKNAME\girlpower (for demo patches)
 PACKNAME\nodes*
 PACKNAME\nodes\effects (or \dx11, geom11, texture11 for DX11 effects)
 PACKNAME\nodes\modules
 PACKNAME\nodes\plugins

* The \nodes directory should include a nodelist.xml as explained here: nodelist (vvvv).

You can also set a version for your pack and create diffffs in case you want to change namings from one release to the next, see: Patch Conversions & Pack Versioning

And here is how to use a Pack.

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Shoutbox

~2d ago

joreg: In case you missed: We're starting with free bi-weekly introductions to #vvvv next week in #berlin free-vvvv-intro-workshops-this-summer-in-berlin #creativecoding

~2d ago

guest: uno|https://platform.uno/

~10d ago

joreg: @beyon too bad. but from now on we have a fixed schedule: every 4th tuesday in the month! hope this helps to plan evvvveryones visits

~10d ago

beyon: joreg: ah, bad timing, I would be happy to attend but I doesn't look like it will work out

~10d ago

joreg: @beyon any chance you can add 2 days to stay? would be great to have you at the (not yet announced) #vvvv meetup on the 23rd!

~10d ago

~10d ago

beyon: I'll be in Berlin July 13-22 - anything interesting going on in that time frame?