» How To Release A Pack
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How To Release A Pack

Packs are topical collections of plugins/modules/effects. Here is how you create a pack for sharing it as a contribution.

 PACKNAME\core (for managed .dlls)
 PACKNAME\core\x86 (for native 32bit .dlls)
 PACKNAME\core\x64 (for native 64bit .dlls)
 PACKNAME\factories
 PACKNAME\girlpower (for demo patches)
 PACKNAME\nodes*
 PACKNAME\nodes\effects (or \dx11, geom11, texture11 for DX11 effects)
 PACKNAME\nodes\modules
 PACKNAME\nodes\plugins

* The \nodes directory should include a nodelist.xml as explained here: nodelist (vvvv).

You can also set a version for your pack and create diffffs in case you want to change namings from one release to the next, see: Patch Conversions & Pack Versioning

And here is how to use a Pack.

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Shoutbox

~1h ago

joreg: Everyone go checkout this growing list of #vvvv beta tutorials by Takuma Nakata: https://www.youtube.com/playlist?list=PLK3HDkvkLePS9UKCVw1o_eb09Ocws6Wcr Thanks for those!

~15h ago

evvvvil: "Energy Confinement": Result of Tuesday's improvised live coding session on Twitch. https://www.shadertoy.com/view/WslyDl

~1d ago

m9dfukc: @siyah Yes! macOs support ... more like a distant dream but hey ;)

~2d ago

siyah: such a great news @devvvvs ps.I'm dreaming osx version (:

~2d ago

dottore: Congratulations @devvvvs!!!! :)

~3d ago

ggml: what a treat it is to sample the microdevil_intersect help patch from time to time