» How To Release A Pack
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How To Release A Pack

Packs are topical collections of plugins/modules/effects. Here is how you create a pack for sharing it as a contribution.

 PACKNAME\core (for managed .dlls)
 PACKNAME\core\x86 (for native 32bit .dlls)
 PACKNAME\core\x64 (for native 64bit .dlls)
 PACKNAME\factories
 PACKNAME\girlpower (for demo patches)
 PACKNAME\nodes*
 PACKNAME\nodes\effects (or \dx11, geom11, texture11 for DX11 effects)
 PACKNAME\nodes\modules
 PACKNAME\nodes\plugins

* The \nodes directory should include a nodelist.xml as explained here: nodelist (vvvv).

You can also set a version for your pack and create diffffs in case you want to change namings from one release to the next, see: Patch Conversions & Pack Versioning

And here is how to use a Pack.

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Shoutbox

~3d ago

joreg: @mediadog they are here: workshop-videotracking-node10

~3d ago

mediadog: Hmmm slides for node10 video tracking cannot be found: workshop-videotracking-slides

~5d ago

joreg: @mediadog thanks for the pointer, links are updated

~5d ago

mediadog: Where are the 50beta42 offline instalers? The offline installers are still linked to 41, not 42.

~9d ago

id144: thanks @gegenlicht & @bjoern, i hope the festival sorted it.

~11d ago

Patxi7: @joreg done

~12d ago

joreg: @neuston @u7angel can you please start a forum thread describing the problem you're having with a few more words?

~12d ago

u7angel: @neutron, same here