» NodeList (VVVV)
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

NodeList (VVVV)

Help Collects nodes in Search Paths and returns the list of all known nodes. For now Search Paths are expected to have nodes sorted in subdirectories by type (effects, plugins, modules...)
Info This node comes with the addon pack. Get it here.

Here you are supposed to see an image (rendered with SVG) describing the pins of this node. However, this does not work with Internet Explorer. You may want to consider using another browser, like FireFox, Chrome, Safari or Opera that do support SVG.


related discussions

start a forum thread about this node

about NodeList (VVVV)

The Search Paths are only used while patching. Only the NodeBrowser needs those search paths to present a list of available nodes. You don't need a NodeList (VVVV) for just opening patches, since all external references are stored within the patch.


In order for vvvv to know what addons are available for patching it has to check all the searchpaths set via NodeList (VVVV) for files that may contain any kind of addon. As this can take quite a while vvvv only does this if a searchpath is missing a file called nodelist.xml.

In case nodelist.xml is present in a searchpath vvvv assumes this nodelist contains all information of nodes available in this path and thus relies on it. ie. when you manually put addons in such a directory vvvv will not see them!

In case nodelist.xml is not present in a searchpath the directory is watched and scanned following these rules:

  • if there is subdirectory called /effects it will look for .fx files in this directory recursively
  • if such a directory is not present, it will look for .fx only in the given directory
  • same goes for /plugins and /modules
The addonpack and vvvv itself come with such a nodelist.xml each.

For power users: a nodelist.xml file can be generated for a user defined search path by running:

 vvvv.exe /nodelist SEARCH_PATH

anonymous user login


~12h ago

christosk: @schlonzo Thank you.

~12h ago

schlonzo: use different filenames :P counter is your friend

~12h ago

christosk: How do I record a sequence of images without having them overwriting one another? I

~6d ago

mediadog: Aha! Right-click on an image to get the source link

~6d ago

~7d ago

antokhio: @luper vc redist 2013

~10d ago

guest: @Luper, you'll probably need to make the PhongDirectional etc node have one of the pins → NoTexture, and then voilà!