» vvvvhat happened in April 2021
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vvvvhat happened in April 2021

Previously on vvvv: vvvvhat happened in March 2021


So what have we got?!

Releases:

We're in full swing working towards vvvv gamma 2021.4 and latest previews already include the promised TextureFX and are shipping with VL.Video.MediaFoundation for super easy VideoIn and VideoPayer nodes! If all goes well, next up we'll merge the improved patching performance branch into the previews...

Meanwhile, we added the following 3 offers to our portfolio:

Meetup

The last meetup was one continuous 2h and 24 minute long highlight, smoothly operated by baxtan. Here is what you missed (in case):

Contributions

New:

An update:

Update your nugets for the following:

And as always have a look at the forums Work-In-Progress section for some more recent goodies...

Gallery

xr field. by ggml

Jobs


That was it for April. Anything to add? Please do so in the comments!

joreg, Thursday, May 6th 2021 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~2d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~16d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~16d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~16d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~18d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~18d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~18d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~18d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~25d ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~1mth ago

schlonzo: finally fixed in 4.8 nice1