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frank

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Registered since 29/07/06
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Forum Profile frank

This is a list of contributions to the website made by user frank. Every revision of a content type created will show up seperately here.

Title Type Created date
Workshop VideoTracking... Contribution 11 years 29 weeks ago
Workshop VideoTracking... Contribution 11 years 29 weeks ago
Workshop VideoTracking... Contribution 11 years 29 weeks ago
Workshop VideoTracking... Contribution 11 years 29 weeks ago
Workshop VideoTracking... Contribution 12 years 45 weeks ago
Workshop VideoTracking... Contribution 13 years 51 weeks ago

This is a list of contributions to the website made by user frank. Every revision of a content type created will show up seperately here.

Title Type Created date
re: Color detection Forum Reply 14 years 19 weeks ago
re: "DirectX... Forum Reply 14 years 19 weeks ago
re: "DirectX... Forum Reply 14 years 19 weeks ago
re: Shader Version Test... Forum Reply 14 years 26 weeks ago
re: MotionTracking speed Forum Reply 14 years 26 weeks ago
First Shader - some... Forum Post 14 years 26 weeks ago
re: First Shader - some... Forum Reply 14 years 26 weeks ago
re: HuffYuv works strange Forum Reply 14 years 26 weeks ago
re: HuffYuv works strange Forum Reply 14 years 26 weeks ago
HuffYuv works strange Forum Post 14 years 26 weeks ago
re: Videotexture Forum Reply 14 years 26 weeks ago
re: Videotexture Forum Reply 14 years 26 weeks ago
Videotexture Forum Post 14 years 26 weeks ago
re: a couple of newbie... Forum Reply 14 years 26 weeks ago
re: MainLoop Forum Reply 14 years 26 weeks ago
Shader Performance Forum Post 14 years 26 weeks ago
MainLoop Forum Post 14 years 26 weeks ago
re: texture preload Forum Reply 14 years 26 weeks ago
re: texture preload Forum Reply 14 years 26 weeks ago
re: How detect a Pixel-... Forum Reply 14 years 26 weeks ago
re: How detect a Pixel-... Forum Reply 14 years 26 weeks ago
re: How detect a Pixel-... Forum Reply 14 years 26 weeks ago
How detect a Pixel-... Forum Post 14 years 26 weeks ago
re: Webcam faster? Forum Reply 14 years 26 weeks ago
re: Webcam faster? Forum Reply 14 years 26 weeks ago
Webcam faster? Forum Post 14 years 26 weeks ago
re: Optimizing Textures Forum Reply 14 years 26 weeks ago
re: random frames in... Forum Reply 14 years 26 weeks ago
Optimizing Textures Forum Post 14 years 26 weeks ago
re: vvvv draws geometric... Forum Reply 14 years 26 weeks ago
re: hi res video... Forum Reply 14 years 26 weeks ago
re: one pixel at a time Forum Reply 14 years 26 weeks ago
re: hi res video... Forum Reply 14 years 26 weeks ago
re: one pixel at a time Forum Reply 14 years 26 weeks ago
re: motion tracking with... Forum Reply 14 years 26 weeks ago
re: motion tracking with... Forum Reply 14 years 26 weeks ago
re: motion tracking with... Forum Reply 14 years 26 weeks ago
re: motion tracking with... Forum Reply 14 years 26 weeks ago
re: contour module,... Forum Reply 14 years 26 weeks ago
Few functions in shader? Forum Post 14 years 26 weeks ago
re: Few functions in... Forum Reply 14 years 26 weeks ago
Switching between 2... Forum Post 14 years 26 weeks ago
re: webcam slow or... Forum Reply 14 years 26 weeks ago
re: webcam slow or... Forum Reply 14 years 26 weeks ago
re: Trautner... Forum Reply 14 years 26 weeks ago
re: Trautner... Forum Reply 14 years 26 weeks ago
re: Trautner... Forum Reply 14 years 26 weeks ago
re: Trautner... Forum Reply 14 years 26 weeks ago
re: Handling Grayscale... Forum Reply 14 years 26 weeks ago
re: Textures (EX9.... Forum Reply 14 years 26 weeks ago

This is a list of contributions to the website made by user frank. Every revision of a content type created will show up seperately here.

Title Type Created date
shout by frank Blog Post 16 years 1 week ago
shout by frank Blog Post 16 years 2 weeks ago
shout by frank Blog Post 16 years 2 weeks ago
shout by frank Blog Post 16 years 2 weeks ago
shout by frank Blog Post 16 years 2 weeks ago
shout by frank Blog Post 16 years 2 weeks ago
shout by frank Blog Post 16 years 3 weeks ago
shout by frank Blog Post 16 years 4 weeks ago
shout by frank Blog Post 16 years 5 weeks ago
shout by frank Blog Post 16 years 12 weeks ago
shout by frank Blog Post 16 years 13 weeks ago
shout by frank Blog Post 16 years 13 weeks ago
shout by frank Blog Post 16 years 13 weeks ago
shout by frank Blog Post 16 years 17 weeks ago
shout by frank Blog Post 16 years 19 weeks ago
shout by frank Blog Post 16 years 19 weeks ago
shout by frank Blog Post 16 years 19 weeks ago
shout by frank Blog Post 16 years 19 weeks ago
shout by frank Blog Post 16 years 19 weeks ago
shout by frank Blog Post 16 years 20 weeks ago
shout by frank Blog Post 16 years 20 weeks ago
shout by frank Blog Post 16 years 21 weeks ago
shout by frank Blog Post 16 years 21 weeks ago
shout by frank Blog Post 16 years 21 weeks ago
shout by frank Blog Post 16 years 22 weeks ago
shout by frank Blog Post 16 years 22 weeks ago
shout by frank Blog Post 16 years 23 weeks ago
shout by frank Blog Post 16 years 23 weeks ago
shout by frank Blog Post 16 years 23 weeks ago
shout by frank Blog Post 16 years 24 weeks ago
shout by frank Blog Post 16 years 25 weeks ago
shout by frank Blog Post 16 years 25 weeks ago
shout by frank Blog Post 16 years 25 weeks ago
shout by frank Blog Post 16 years 26 weeks ago
shout by frank Blog Post 16 years 29 weeks ago
shout by frank Blog Post 16 years 30 weeks ago
shout by frank Blog Post 16 years 36 weeks ago
shout by frank Blog Post 16 years 38 weeks ago
shout by frank Blog Post 17 years 8 weeks ago
shout by frank Blog Post 17 years 8 weeks ago
shout by frank Blog Post 17 years 8 weeks ago
shout by frank Blog Post 17 years 8 weeks ago
shout by frank Blog Post 17 years 50 weeks ago
To filter or not to... Blog Post 17 years 51 weeks ago
Some othes boogie Blog Post 18 years 1 week ago
Do the boogie Blog Post 18 years 1 week ago
shout by frank Blog Post 18 years 8 weeks ago
shout by frank Blog Post 18 years 8 weeks ago
shout by frank Blog Post 18 years 9 weeks ago
detect collision1 Blog Post 18 years 9 weeks ago

This is a list of contributions to the website made by user frank. Every revision of a content type created will show up seperately here.

Title Type Created date
node10.workshop.... Wikipage 4 years 20 weeks ago
node10.工作坊.视频追踪 Wikipage 4 years 20 weeks ago
node10.工作坊.视频追踪 Wikipage 4 years 20 weeks ago
node10.workshop.... Wikipage 11 years 29 weeks ago
node10.workshop.... Wikipage 11 years 29 weeks ago
node10.workshop.... Wikipage 13 years 51 weeks ago

Hello

Me am Frank, living in Cologne. I ordered my page in functional topics rather than technical. Trying to put some of my stuff onto it now and hope some of you will find it useful.
Feedback is welcome as modules are working for me and hopefully for you either ;)

Table of contents

coming soon...

Multidimensional arrays

Spreads in VVVV stay always in linear order, which is sometimes quite limitating in cases you have different amounts of data (bin sizes).
I did some sort of MultidimensionalSpreads for this Actually modules Set and Get right now, giving you access to specific parts of a spread. In detail you can arrange a spread like this MultiArr=(0.1,0.2,0.1),(1,1,1,1,1,1,1),(0.75,0.81) . More to come.

Streaming video

I tried FugStream(1.11) and its not working at Udp, sadly. Only, MEM and TCP is working - but later has an remarkable delay. A suggestion of Joreg gave the starting point for building it up by VVVV-own Udp node. UdpStreaming is working stable now and __streams video to your other computer by Udp, video size is limited to 220x220px maximum, though.
A deeper look at FugStream has shown, that Udp sender IS working, but not properly. There is a limit at 64x32 px, because of not working image splitting across several Udp-packets. 64x32px is not massive, but FugStream is still faster to compute than transmission by choice above.

Change log 2.0 05.2008 Added Udp-FugStream recieving ability 1.0 05.2008 Udp streaming by V4 own Udp nodes

Working flow

I was always confused by sudden disconnection of subpatches after moving or copying parent-patch. Its because of absolute and relative paths of subpatches.
At working progress sometimes lower versions of patches can't run properly, because some subpatches were edited and overwritten by newer versions. Keeping lower versions consistent barely possible.

For this cases I've written two modules solving this issue:
SetModuleRoot is reading all subpatches in patch and changing absolute and/or relative paths to V4-root path related paths (":MODULES:"). Your subpatches will stay connected after moving your patch.
CreateSaveVersion (is dependent of former module and) copies all modules, plugins and shaders you use in current patch to a specified save folder. In there will be created a subfolder with timestamp, where its being stored as well as all needed VVVV-related binaray files. This subfolder will keep a consistent and running version of your current working state. And nothing more or less.
Sorry, its still Beta-state and somehow buggy. Im on it....

anonymous user login

Shoutbox

~4d ago

joreg: vvvvTv S02E01 is out: Buttons & Sliders with Dear ImGui: https://www.youtube.com/live/PuuTilbqd9w

~10d ago

joreg: vvvvTv S02E00 is out: Sensors & Servos with Arduino: https://visualprogramming.net/blog/2024/vvvvtv-is-back-with-season-2/

~10d ago

~11d ago

fleg: hey there! What's the best tool for remote work? Teamviewer feels terrible. Thanks!

~24d ago

joreg: Last call: 6-session vvvv beginner course starting November 4: https://thenodeinstitute.org/courses/ws24-5-vvvv-beginners-part-i/

~1mth ago

joreg: Missed the last meetup? You can rewatch it here: https://www.youtube.com/live/MdvTa58uxB0?si=Fwi-9hHoCmo794Ag

~1mth ago

theurbankind: When is the next big event, like node festival ?

~1mth ago

~1mth ago

joreg: Join us for the next vvvv meetup on Oktober 17th: https://visualprogramming.net/blog/2024/25.-vvvv-worldwide-meetup/

~2mth ago

joreg: 6 session beginner course part 2 "Deep Dive" starts January 13th: https://thenodeinstitute.org/courses/ws24-5-vvvv-beginners-part-ii/