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Shouts

@md: Just like #Apple then

Gareth.Griffiths, Friday, Sep 9th 2016  

@sunep: "dear people with headphones! fuck you. sincerely, Sunep"

microdee, Friday, Sep 9th 2016  

@sunep that looks so #node17

joreg, Thursday, Sep 8th 2016  

@sunep: WTF when are you next performing?? Need to see that big!!

Gareth.Griffiths, Thursday, Sep 8th 2016  

Sunny day in Denmark, sit inside at patch: http://sunep.net/sobling

sunep, Thursday, Sep 8th 2016  

On short notice: #vl workshop on Sept 11th at #arselectronica16 vvvv-and-vl-at-ars-electronica-2016 thanks @ArsElectronica

joreg, Thursday, Sep 8th 2016  

https://vimeo.com/180966864

Noir, Wednesday, Sep 7th 2016  

status report on the making-of #vl our #visualprogramming language for #dotnet vl-midsummer-nights-dream #vvvv

joreg, Wednesday, Sep 7th 2016  

New threaded DX11 texture saving nodes (thanks sebl + schnellebuntebilde!) readback-dx11

elliotwoods, Tuesday, Sep 6th 2016  

kinect fun by M$: Life-Size Telepresence in a Projected Augmented Reality Environment https://youtu.be/2o6krhxpUGk

newemka, Monday, Sep 5th 2016  

SOS latest alpha spoutdx11: 00:02:56 ERR : FATAL ERROR: in document in line 49, between position 5 and 89 -- Missing equality sign.

sinus, Monday, Sep 5th 2016  

Small 0.7.1 directx update, since there was little annoying last minute bug. Please download again.

vux, Sunday, Sep 4th 2016  

Cant get flash webpage working in Html texture. Anyone a idea?

dijkvanrene, Sunday, Sep 4th 2016  

@sinus: download latest alpha and use the built-in spout sender node, works!

digitalwannabe, Saturday, Sep 3rd 2016  

do beta34.2x86 and spout2.005 send/receive dx11 work? vvvv patches from leadedge github give me empty windows..

sinus, Saturday, Sep 3rd 2016  

hi guys, anyone knows how to change a DIR folder with a mouse button directly from render?

marlonossiliere, Friday, Sep 2nd 2016  

creative code stammtich tonight in berlin: http://www.meetup.com/de-DE/creativeCodeBerlin/events/233710438/

joreg, Friday, Sep 2nd 2016  

@vux we have one. When do you need it ? please send me a mail

MSBERGER, Thursday, Sep 1st 2016  

@vux when you find it check Ultimate Booster Experience

ggml, Thursday, Sep 1st 2016  

Anyone in Frankfurt with a HTC Vive? Would need for a couple of days?

vux, Thursday, Sep 1st 2016  

anyone in London want a full time job in vvvv?

xd_nitro, Thursday, Sep 1st 2016  

@u7angel yes yes yes!

manolito, Wednesday, Aug 31st 2016  

@u7 automatically cool!

everyoneishappy, Wednesday, Aug 31st 2016  

it's release day :) automata-ui

u7angel, Wednesday, Aug 31st 2016  

vpm 1.1 is out now ;) https://youtu.be/g0FmUSGbNCo

microdee, Wednesday, Aug 31st 2016  

@tekcor: We have a gopro Hero 4 session you can borrow...

kleinkariert, Tuesday, Aug 30th 2016  

Hi can someone in Berlin eventually borrow a Go Pro from 6. to 13. september?

tekcor, Sunday, Aug 28th 2016  

Photon I mean...

id144, Tuesday, Aug 23rd 2016  

Pls anyone knows where to get Photkn controllers in Berlin really quick?

id144, Tuesday, Aug 23rd 2016  

@catweasel +anyone interested in making guis on gpu: http://i.imgur.com/vcUtjJL.jpg

evvvvil, Tuesday, Aug 23rd 2016  

hey guys. are recursive sql(ite) statements currently possible?

fleg, Tuesday, Aug 23rd 2016  

@featherfurl please see wikisyntax#embed youtube videos

joreg, Tuesday, Aug 23rd 2016  

How does one embed video in a gallery post so that it displays a video preview box?

featherfurl, Tuesday, Aug 23rd 2016  

new arduino firmata nodes for vvvv out now: arduino-second-service

joreg, Monday, Aug 22nd 2016  

evvvvil, any chance of more details?

catweasel, Monday, Aug 22nd 2016  

Leap: At what distances can you expect to track hands/fingers decently? Does direction matter?

beyon, Sunday, Aug 21st 2016  

I'm making my GUIs in a geometry shader, broh. It's like having your cake, eating it, snorting it and smoking it. So sick broh.

evvvvil, Sunday, Aug 21st 2016  

Would be great to port contrib archive to vpm handling as it matures. Definitely happy to assist with that if needed.

featherfurl, Saturday, Aug 20th 2016  

@Koller :the upper tag system is based on patching method not tool/contrib utility,im reinventing wheels sometimes

graphicuserinterface, Wednesday, Aug 17th 2016  

@gui I don't think there is. But you got me interested - why do you want that option?

dominikKoller, Wednesday, Aug 17th 2016  

is there a way to download all contribs at once? lots of them! would be cool to have them separated b y utility also

graphicuserinterface, Wednesday, Aug 17th 2016  

ok got it, thx

schlonzo, Tuesday, Aug 16th 2016  

@schlonzo: it's working fine here, you have to use vpm for it to work ;)

microdee, Tuesday, Aug 16th 2016  

the image pack dx11 link is down :(

schlonzo, Tuesday, Aug 16th 2016  

https://github.com/ggmendez/iVoLVER

gomi, Tuesday, Aug 16th 2016  

Tried "3D Ripper DX" without success last week. Tipps: Install&Use as win7 Admin -> Use with only one Screen connected. Cry.

gegenlicht, Sunday, Aug 14th 2016  

where did likes go?

microdee, Saturday, Aug 13th 2016  

thanks both, yes i meant that ripper thing!

manuel, Friday, Aug 12th 2016  

@cyper I think he means 3D Ripper DX or some such

everyoneishappy, Friday, Aug 12th 2016  

@cyper I think he means 3D Ripper DX or some such.

everyoneishappy, Friday, Aug 12th 2016  

@manuel check dxtory

cyper, Friday, Aug 12th 2016  

@woei thank you! I needed to add input until minimun or maximum. Editing S+A worked perfectly

GuiTwo, Friday, Aug 12th 2016  

anyone remember a software that "grabs" all assets from any Dx9 game?

manuel, Thursday, Aug 11th 2016  

@guitwo ehappy: Store (Spreads) can increment. exactly the same functionality

woei, Thursday, Aug 11th 2016  

Thanks @everyoneishappy! I was able to change it to my needs (:

GuiTwo, Thursday, Aug 11th 2016  

@guitwo Woei made this I think: https://www.dropbox.com/s/7wcoaz9xayqycas/S%2BA%20%28Animation%29.v4p?dl=1

everyoneishappy, Thursday, Aug 11th 2016  

is there a node (or way) to constantly add input to itself?

GuiTwo, Thursday, Aug 11th 2016  

Hi all ! Little summer supercollider + vvvv experiment : https://www.youtube.com/watch?v=_yryiuALe_c

svdk, Wednesday, Aug 10th 2016  

@zepi yes! that's awosome

mino, Wednesday, Aug 10th 2016  

anyone know who to access the texture from a specific pass in dx11 tfx?

catweasel, Wednesday, Aug 10th 2016  

mathematical art

skyliner, Wednesday, Aug 10th 2016  

@mino: did you try Robo Raid? It's so good!

zepi, Monday, Aug 8th 2016  

history in the making: a report on the status of the #vl #visualprogramming language vl-spring-update #vvvv

joreg, Monday, Aug 8th 2016  

I got HoloLens. It much better tracking and performance than I expected

mino, Friday, Aug 5th 2016  

@vasilis: not that issue I ll make a post

io, Friday, Aug 5th 2016  

howto keep active display on laptop with closed lid?

io, Friday, Aug 5th 2016  

If you AppendStructuredBuffer, and just like any free-kick 40m or more outside the box, go INDIRECT, broh.

evvvvil, Wednesday, Aug 3rd 2016  

Do you even AppendStructuredBuffer, broh?

evvvvil, Wednesday, Aug 3rd 2016  

Freelancer needed: data-viz-project-paid-help-or-someone-to-make-it-happen

synth, Tuesday, Aug 2nd 2016  

much kudos @tonfilm ! nice to see crowdvvvvunding works, thx to vital community!

skyliner, Tuesday, Aug 2nd 2016  

it's on: #vvvv #vr #htc #vive #oculus #rift #openvr #virtualreality #valve #steam vvvv.openvr blogpost soon.

tonfilm, Monday, Aug 1st 2016  

and so on: https://youtu.be/n8Nuk5tO8DA?t=170

Rayment, Monday, Aug 1st 2016  

meanwhile: https://www.youtube.com/watch?v=eq0EWNuR1H8

joreg, Monday, Aug 1st 2016  

@tonfilm cool!!

graphicuserinterface, Monday, Aug 1st 2016  

@graphicuserinterface starting tomorrow, yes. see also: openvr-osvr

tonfilm, Monday, Aug 1st 2016  

does the htc vive work with vvvv already? 10x

graphicuserinterface, Monday, Aug 1st 2016  

WEIRD REALITY: Head-Mounted Art && Code call for participation: http://artandcode.com #ar #vr @artandcode

joreg, Friday, Jul 29th 2016  

@Noir: yet another Node.js project (powered by http://stack.gl/)

fibo, Thursday, Jul 28th 2016  

@dominikKoller: used shp in vvvv with NetTopologySuite, code is dated 8 years though

woei, Thursday, Jul 28th 2016  

Surround 360 open source (by Facebook): https://code.facebook.com/posts/265413023819735/surround-360-is-now-open-source/

fibo, Wednesday, Jul 27th 2016  

@Thanks microdee!

vasilis, Tuesday, Jul 26th 2016  

@vasilis, @stix: ML stands for amount of idle time generated from mainloop fps cap ML? indicates this might take the longest time

microdee, Tuesday, Jul 26th 2016  

i think it refers to how much interface of vvvv eats up, not sure thou

StiX, Tuesday, Jul 26th 2016  

Somebody a reminder beacuse I have forgotten it..What is the ML counting in Perf Meter node?

vasilis, Tuesday, Jul 26th 2016  

"Interested in helping to push the fields of technology and performance forward?" anyone? http://www.counterpulse.org/combustible-art-tech-residency dance #tech #residency

joreg, Tuesday, Jul 26th 2016  

No cinema4d, mapping with d3, I only made a short section, but they're a great bunch at 59 :)

catweasel, Monday, Jul 25th 2016  

anonymous user login

Shoutbox

~14h ago

eno: Last in a series of #liveAR shows https://youtu.be/75qzxi5LG-0?t=18m10s , proudly made with #vvvv

~21h ago

guest: can´t find "revert to saved" in VL :( often end up forced to restart whole vvvv when breaking something..

~1d ago

Beryl: @joreg - Thank-you

~2d ago

joreg: @beryl see what you mean. nothing promised. meanwhile you find the same info in \lib\nodes and \addonpack\lib\nodes\ nodelist.xml

~2d ago

Beryl: This makes searching for keywords (with crtl F) on the page only partly helpfull as many results do not appear.

~2d ago

Beryl: The help section is partially obscured here:vvvv.org/documentation/node-reference.

~2d ago

joreg: @beryl please be more specific: what exactly are you looking for and where?

~2d ago

Beryl: Please Please Please make the help on node reference page fully viewable and searchable!!!