» it.Filtri DirectShow
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it.Filtri DirectShow

English

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Ogni filtro DirectShow scritto per vvvv è open source e potrebbe essere usato in qualsiasi altra applicazione che supporti DirectShow. Sono scritti in Delphi o C++.

I filtri DirectShow per vvvv su GitHub.


Un altro filtro, DSFreeFrameWrapper, che consente di usare effetti FreeFrame in qualsiasi grafico DirectShow, può essere trovato nel repository svn di FreeFrame.


Se siete in possesso di un filtro DirectShow e volete usarlo con vvvv, è necessario riscriverne il codice per poterlo integrare. Contattateci quindi a questo indirizzo: devvvvsӘvvvv.org

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Shoutbox

~1mth ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~1mth ago

ggml: someone has sent udp bytes to unreal ?

~2mth ago

micha_nismus: worked out, thank you very much ! :-)

~2mth ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2mth ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~2mth ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~2mth ago

micha_nismus: searching for a public discord server for vvvv

~2mth ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~2mth ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?