» Directshow Filter
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Directshow Filter


Any of the directshow filters coded for use with vvvv are opensource and may be used as they are in any other application that supports directshow. They are written in delphi or c++.

github source view of vvvv directshow filters

One additional filter, the DSFreeFrameWrapper, which allows you to use freeframe effects in any directshow graph can be found in the Freeframe svn repository.

If you have a directshow filter you want to use with vvvv this is not possible out of the box. Integration of filters requires some coding on the vvvv-side. Please direct such requests to devvvvsӘvvvv.org

This is the landing page of the category Directshow Filter
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~1d ago

ravazquez: Just your regular hungarian folk dance shellsort: https://youtu.be/CmPA7zE8mx0

~2d ago

joreg: Reminder: This thursday in #berlin: free introductory workshop to the all new #vvvv gamma: https://nodeforum.org/announcements/series-of-free-2h-introduction-workshop-to-vvvv-gamma/ #visualprogramming

~4d ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~5d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~6d ago

sinao: one side

~6d ago

sinao: How to apply texture only on one of a cube?

~6d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~10d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?