» DMX (Network Artnet Sender)
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DMX (Network Artnet Sender)

Help Sends a DMX universe to a remote device
Author vvvv group

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about DMX (Network Artnet Sender)

The node is closely modeled after the Art-Net specification]. Artnet uses UDP broadcasts and uses data fields in the packets to distinguish between the Universes and Subs.

In versions >beta19 the target adress for the Artnet udp broadcast is changeable with a pin. The pin defaults to 255.255.255.255, so for all usual purposes the node works as before, and the address need not be changed.

Changing the destination address should make possible to specify subnet specific broadcast addresses for all you trying to use multiple network adapters to control more than 78 DMX Universes which would saturate a 100MBit Lan. It might also help dealing with configurable switches.

Consider this an experimental feature and post any feedback in this forum.

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Shoutbox

~2d ago

cznickesz: @tonfilm thanks for the info. Can´t wait to give it a try!

~3d ago

tonfilm: @cznickesz #vvvv #vl #xenko integration is not ready for the public yet, it's still under heavy development... more updates soon.

~3d ago

cznickesz: Possibly dumb question: is there any release containing xenko-integration right now?

~4d ago

~5d ago

~6d ago

joreg: looking for latest #vvvv gamma preview? it is here: vvvv-gamma-2019.1-preview

~6d ago

udo2013: I just want to know why the camera does not work. should be easy to be answered.

~6d ago

udo2013: an answer, please. also there was a 4d julia set in dx9. that must have programmed one. haalllooo!!

~6d ago

udo2013: where are the people who have translated shadertoy's mandelbulb in hlsl ?? for vvvv