» addons change log 45beta33-01
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addons change log 45beta33-01

released on 02 09 2014

new nodes

  • PolygonEditor (2d): create Polygons and edit them via Mouse and Keyboard interaction. Used in and initially developed for badmapper.

changed nodes

  • Camera (Transform Orbit) now has "reset state" - controlled by input pins until any of its hotkeys are pressed, analogous to Camera (Transform Softimage)
  • Updated HTMLTexture node to use CEF 3.1750.1738 - see htmltexture-node-using-cef-3-now
    • The node is now finally available in 64 bit.
    • The node will spawn processes in background (like chrome does) which do the rendering, javascript etc.
    • CEF can be configured through command line arguments to vvvv.exe - a general overview can be found here: http://peter.sh/experiments/chromium-command-line-switches/ - not all working though
    • Changed default value of BaseUrl pin:
    • The node is able to automatically set the size of its texture if width or height is set to zero.
    • The node will hold on to previously computed values and the IsLoading output will stay true as long as
      • CEF reports that it is loading content
      • DOM was not retrieved yet
      • Auto-size is enabled and document size wasn't retrieved yet
      • A texture is in a dirty state

fixed nodes

  • Twirl (EX9.Texture Filter) was mistakenly spreaded inside, causing slowdown; fixed now
  • Mesh (EX9.Geometry Join Subset) now handles 32bit indexbuffers
  • HTMLTexture (EX9.Texture)

anonymous user login

Shoutbox

~4d ago

~8d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~14d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~22d ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~29d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~1mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~1mth ago

woei: @Joanie_AntiVJ: think so, looks doable

~1mth ago

xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~1mth ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk