The User Interface
» addons change log 45beta33-01
addons change log 45beta33-01
released on 02 09 2014
PolygonEditor (2d): create Polygons and edit them via Mouse and Keyboard interaction. Used in and initially developed for
Camera (Transform Orbit) now has "reset state" - controlled by input pins until any of its hotkeys are pressed, analogous to Camera (Transform Softimage)
Updated HTMLTexture node to use CEF 3.1750.1738 - see
The node is now finally available in 64 bit.
CEF can be configured through command line arguments to vvvv.exe - a general overview can be found here:
- not all working though
Changed default value of BaseUrl pin:
New default is empty string in which case the node will use the local patch path as base URL.
The node will also append a trailing slash to base URLs using the file:// scheme as described here:
The node is able to automatically set the size of its texture if width or height is set to zero.
The node will hold on to previously computed values and the IsLoading output will stay true as long as
CEF reports that it is loading content
DOM was not retrieved yet
Auto-size is enabled and document size wasn't retrieved yet
A texture is in a dirty state
Twirl (EX9.Texture Filter) was mistakenly spreaded inside, causing slowdown; fixed now
Mesh (EX9.Geometry Join Subset) now handles 32bit indexbuffers
not crashing anymore.
Fixed DOM issues with XML namespaces.
"FM-2030's messenger": Result of Tuesday's improvised live coding session on Twitch. 106 lines of shader code.
Thanks @Takuma, nice job!
thanx cat, i would have missed the streaming...
live streaming now!
@david @joreg Thanks!! great to have feedback. Made another one today with vertexnoise.
@takuma wonderful, please keep them coming!
@takuma super! Thank you!
follow on twitter
| Page created by
, last modification by
on 02.09.14 [20:35 UTC], read 1226 times