» HTMLTexture node using CEF 3 now
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HTMLTexture node using CEF 3 now

The HTMLTexture (EX9.Texture) node is now based on version 3 of the Chromium Embedded Framework (CEF) and available for testing in the latest alpha builds. Thanks to MESO for sponsoring the update.

The update to CEF 3 brings the following features:

But there're also some new limitations we came across in our first tests:

  • Mouse flickers in flash files - see http://www.magpcss.org/ceforum/viewtopic.php?f=6&t=10688 - will probably never be fixed because of deprecation of NPAPI.
  • Our transparent flash example doesn't work anymore - and didn't find a way yet to get it working again. This is probably related to the mouse flickering mentioned above.

We encourage everyone to test the node and report issues as usual in the alpha forum.

Elias, Friday, Jun 27th 2014 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~2h ago

joreg: Reminder for Parisians: vvvv meetup this Sunday: vvvv-meetup-in-paris Worskhops Tuesday and Thursday: vvvv-gamma-workshops-in-paris Looking Fwd!

~20h ago

lasal: A bit of self promotion, My new site is online https://www.aristidesgarcia.de/

~23h ago

evvvvil: "Mandelbox sweeper" result of Tuesday live shader coding session on Twitch. Raymarching distance field bullshit https://www.shadertoy.com/view/3lyXDm

~1d ago

joreg: and thanks for the pointer re offline installer: links are now fixed.

~1d ago

joreg: @herbst re install path please see this discussion: https://discourse.vvvv.org/t/installer-doesnt-ask-for-path/18234

~1d ago

herbst: Also, offline installer links greet me with a TeamCity login request. ("guest login" works, but that was just a lucky guess)

~1d ago

herbst: Why does the current installer neither let me choose nor tell me where vvvv gets installed to?

~2d ago

Yoctopory: The EDSDK (DX11) doesn't seem to work with the newe r Canon EOS 2000D. The same patch works with the older EOS 1200D Any Ideas?

~2d ago

levi: Any one knows of solutions for large touch surfaces (fingers)? 5 meters or so ?