» About the Addonpack
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About the Addonpack

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The idea

Addons are shipping as a separate download in the form of addonpacks. They include the following types of contents:

 \effects
 \freeframe
 \modules
 \plugins

There is at least one addonpack per vvvv release, possibly more, providing consistent collections of addons for specific releases. By naming the packages like:

 addonpack_betaXX_01.zip

it will always be obvious which vvvv-release a specific pack is supposed to work with.

Download

The latest pack will always be available from the Downloads page.

Installation

Simply unzip the addonpack to your \vvvv_45betaXX directory overwriting all files, if you are asked.

Only use addonpacks with vvvv-releases that carry the same version number (ie. betaXX).

There can be several addonpacks for one vvvv-release, numbered like addonpack_betaXX_01, ..._betaXX_02, ..._betaXX_NN.
Always use the latest available.

Contributing

In order to contribute stuff to the addonpack please follow the instructions on the vvvv sdk page. Essentially what you have to do is:

  • fork the public vvvv repository
  • add your code
  • send us a pull request.

Depending on the type of addon there are also specific details:

anonymous user login

Shoutbox

~17h ago

ravazquez: Just your regular hungarian folk dance shellsort: https://youtu.be/CmPA7zE8mx0

~2d ago

joreg: Reminder: This thursday in #berlin: free introductory workshop to the all new #vvvv gamma: https://nodeforum.org/announcements/series-of-free-2h-introduction-workshop-to-vvvv-gamma/ #visualprogramming

~3d ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~5d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~5d ago

sinao: one side

~5d ago

sinao: How to apply texture only on one of a cube?

~5d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~9d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?