» About the Addonpack
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About the Addonpack

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The idea

Addons are shipping as a separate download in the form of addonpacks. They include the following types of contents:

 \effects
 \freeframe
 \modules
 \plugins

There is at least one addonpack per vvvv release, possibly more, providing consistent collections of addons for specific releases. By naming the packages like:

 addonpack_betaXX_01.zip

it will always be obvious which vvvv-release a specific pack is supposed to work with.

Download

The latest pack will always be available from the Downloads page.

Installation

Simply unzip the addonpack to your \vvvv_45betaXX directory overwriting all files, if you are asked.

Only use addonpacks with vvvv-releases that carry the same version number (ie. betaXX).

There can be several addonpacks for one vvvv-release, numbered like addonpack_betaXX_01, ..._betaXX_02, ..._betaXX_NN.
Always use the latest available.

Contributing

In order to contribute stuff to the addonpack please follow the instructions on the vvvv sdk page. Essentially what you have to do is:

  • fork the public vvvv repository
  • add your code
  • send us a pull request.

Depending on the type of addon there are also specific details:

anonymous user login

Shoutbox

~3d ago

mediadog: Aha! Right-click on an image to get the source link

~3d ago

~5d ago

antokhio: @luper vc redist 2013

~7d ago

guest: @Luper, you'll probably need to make the PhongDirectional etc node have one of the pins → NoTexture, and then voilà!

~8d ago

Luper: hey guy, just reinstalled VVVV and text(DX11.Geometry) not working, any idea why?

~9d ago

joreg: Reminder: Show us what you're patching on: #vvvv meetup tomorrow, Tue, Feb 23, 8pm CET: 8.-worldwide-meetup

~13d ago

vux: Hey all, we now in Berlin with @idwyr, say if you want to catch up :)