» About the Addonpack
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About the Addonpack

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The idea

Addons are shipping as a separate download in the form of addonpacks. They include the following types of contents:

 \effects
 \freeframe
 \modules
 \plugins

There is at least one addonpack per vvvv release, possibly more, providing consistent collections of addons for specific releases. By naming the packages like:

 addonpack_betaXX_01.zip

it will always be obvious which vvvv-release a specific pack is supposed to work with.

Download

The latest pack will always be available from the Downloads page.

Installation

Simply unzip the addonpack to your \vvvv_45betaXX directory overwriting all files, if you are asked.

Only use addonpacks with vvvv-releases that carry the same version number (ie. betaXX).

There can be several addonpacks for one vvvv-release, numbered like addonpack_betaXX_01, ..._betaXX_02, ..._betaXX_NN.
Always use the latest available.

Contributing

In order to contribute stuff to the addonpack please follow the instructions on the vvvv sdk page. Essentially what you have to do is:

  • fork the public vvvv repository
  • add your code
  • send us a pull request.

Depending on the type of addon there are also specific details:

anonymous user login

Shoutbox

~3d ago

cznickesz: @tonfilm thanks for the info. Can´t wait to give it a try!

~4d ago

tonfilm: @cznickesz #vvvv #vl #xenko integration is not ready for the public yet, it's still under heavy development... more updates soon.

~5d ago

cznickesz: Possibly dumb question: is there any release containing xenko-integration right now?

~6d ago

~6d ago

~7d ago

joreg: looking for latest #vvvv gamma preview? it is here: vvvv-gamma-2019.1-preview

~8d ago

udo2013: I just want to know why the camera does not work. should be easy to be answered.

~8d ago

udo2013: an answer, please. also there was a 4d julia set in dx9. that must have programmed one. haalllooo!!

~8d ago

udo2013: where are the people who have translated shadertoy's mandelbulb in hlsl ?? for vvvv