» AddonPack.Plugins
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AddonPack.Plugins

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Here is how you prepare your plugins for the addonpack:

Provide a Node Info

Make sure to provide a meaningful description for your nodes via the plugininfo attributes

This information will help users find/choose nodes in the NodeBrowser and in the node reference.

Follow the conventions

License/Credits

If your plugin is based on an external library or code that has a license attached, please don't forget to mention that. put the license in a file called:

 license-mypluginname.txt 

and place it in your plugins directory. from there the buildprocess will automatically copy it to \plugins\licenses for the enduser to see.

Help patch

Please make sure to consult Conventions.HelpPatch and place a correctly named help patch in the lib\nodes\plugins directory.

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Shoutbox

~4d ago

~7d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~14d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~22d ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~29d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~1mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~1mth ago

woei: @Joanie_AntiVJ: think so, looks doable

~1mth ago

xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~1mth ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk