» About Addons
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About Addons

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vvvv itself is not open source, but it offers different open interfaces for people to write their own nodes:

Plugins
most general interface for writing multipurpose nodes
Freeframes
video effects/analysis nodes
Effects
vertex- and pixelshader
Modules
reusable vvvv-patches
VST
audio effects/analysis nodes

Many users share their work mostly under the LGPL opensource license. Those nodes, not being part of the main executable are called addons and their sources are being hosted on github

All contributed addons are available via a separately downloadable addonpack in order to allow independent release cycles of the main vvvv application and user submitted content.

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Shoutbox

~13h ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~21h ago

sinao: one side

~21h ago

sinao: How to apply texture only on one of a cube?

~1d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~5d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?

~5d ago

microdee: what's BC7?

~5d ago

antokhio: https://aka.ms/AA65g28 upvote pls for bc7 support in windows