» About Addons
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About Addons

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vvvv itself is not open source, but it offers different open interfaces for people to write their own nodes:

Plugins
most general interface for writing multipurpose nodes
Freeframes
video effects/analysis nodes
Effects
vertex- and pixelshader
Modules
reusable vvvv-patches
VST
audio effects/analysis nodes

Many users share their work mostly under the LGPL opensource license. Those nodes, not being part of the main executable are called addons and their sources are being hosted on github

All contributed addons are available via a separately downloadable addonpack in order to allow independent release cycles of the main vvvv application and user submitted content.

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Shoutbox

~21h ago

nanotekt: VL.stride yet again ...this time nonphotorealistic https://youtu.be/_aALr2wcj0Y ...wish evvvveryone to be well!

~5d ago

nanotekt: a brief VL.stride study https://youtu.be/B2Nlz5VZ9lM ...and a massive 'thank you' to the devvvvs!

~5h ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip

~8d ago

overtones: Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx

~11d ago

joreg: @SabrinaVerhage this could be useful for you next "hacking sex" workshop: https://buttplug.io they have a .NET nuget for use in vvvv!

~19d ago

ravazquez: Happy new year!

~19d ago

sunep: Happy new year everyone!

~23d ago

ggml: confirmed. thanks

~23d ago

david: @ggml fixed. please try again.

~23d ago

joreg: @ggml confirmed. we'll investigate..