» DX9Texture (EX9.Texture)
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DX9Texture (EX9.Texture)

Help Allows to use an EX9 Renderer to render into a texture
Author vvvv group

Here you are supposed to see an image (rendered with SVG) describing the pins of this node. However, this does not work with Internet Explorer. You may want to consider using another browser, like FireFox, Chrome, Safari or Opera that do support SVG.

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about DX9Texture (EX9.Texture)

nota bene
to ensure that the texture you get out of your DX9Texture (EX9.Texture) node contains a proper alpha channel (e.g. to overlay the image of one Renderer (DX9) ? over another), make sure to set the 'Format' pin to a format containing an alpha component, like 'A8R8G8B8' (where A8 means that 8 bit of each pixel are storing transparency information).

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Shoutbox

~3d ago

karistouf: i m searching for a solution on a cylinder end and 3 Hittest... tx https://discourse.vvvv.org/t/hitest-on-a-cylinder-end-in-3d/20725

~21d ago

mediadog: @schlonzo Oh just wait - see how far we have already come: http://old.noirflux.com/VideoFiles/FireAndIce-1.m4v

~22d ago

schlonzo: it is really hot here

~2mth ago

Joanie_AntiVJ: I have an issue with some reflection calculations, any vector expert may know the secret of mirrors ? :) https://discourse.vvvv.org/t/help-to-mirror-a-vector/20523/4

~2mth ago

Joanie_AntiVJ: I have an issue with some reflection calculations, any vector expert may know the secret of mirrors ? :) https://discourse.vvvv.org/t/help-to-mirror-a-vector/20523/4