» DX9Texture (EX9.Texture)
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DX9Texture (EX9.Texture)

Help Allows to use an EX9 Renderer to render into a texture
Author vvvv group

Here you are supposed to see an image (rendered with SVG) describing the pins of this node. However, this does not work with Internet Explorer. You may want to consider using another browser, like FireFox, Chrome, Safari or Opera that do support SVG.

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about DX9Texture (EX9.Texture)

nota bene
to ensure that the texture you get out of your DX9Texture (EX9.Texture) node contains a proper alpha channel (e.g. to overlay the image of one Renderer (DX9) ? over another), make sure to set the 'Format' pin to a format containing an alpha component, like 'A8R8G8B8' (where A8 means that 8 bit of each pixel are storing transparency information).

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Shoutbox

~2h ago

strblau: @schlonzo I DID IT! Thank you so much

~2h ago

schlonzo: @strblau install addonpack

~6h ago

strblau: anyone knows how to find kinect2 (dx11,flateric) node?

~4d ago

bjoern: Need someone to patch for you? I am looking for a job :)

~4d ago

joreg: Need some patching help? This evening: Patching Circle with everyoneishappy of InstanceNoodles and FieldTrip fame: patching-circle-a-vvvv-support-group

~5d ago

mrboni: 'Acoustic trap display' creates a 3D floating and animated image that can produce sound