» vvvvhat happened in January 2021
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vvvvhat happened in January 2021

Previously on vvvv: vvvvhat happened in December 2020


First off,

there's been the 2020.2.5 release.

But now we finally also have a Release Candidate for 2021.3, the upcoming version including the shiny new 3d engine based on Stride.

Even before this one is released you're asking what's next?! How on earth could vvvv be further improved? That's what we're planning to answer in a separate blog post soon.

Until then, let's hear it from the working groups:

Working Groups

There've been a lot of updates in the last meetup. Here is the gist:

Or just lean back and watch the whole 7th meetup in one go.

Contributions

New:

Updates:

Learning material

Gallery

Schattenfänger by BADABOOM

And more:

Jobs


That was it for January. Anything to add? Please do so in the comments!

joreg, Wednesday, Feb 3rd 2021 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~1d ago

guest: @Luper, you'll probably need to make the PhongDirectional etc node have one of the pins → NoTexture, and then voilà!

~2d ago

Luper: hey guy, just reinstalled VVVV and text(DX11.Geometry) not working, any idea why?

~3d ago

joreg: Reminder: Show us what you're patching on: #vvvv meetup tomorrow, Tue, Feb 23, 8pm CET: 8.-worldwide-meetup

~7d ago

vux: Hey all, we now in Berlin with @idwyr, say if you want to catch up :)

~10d ago

joreg: @mediadog got it thanks!

~10d ago

mediadog: @joreg Sorry, thought is was obvious from the path: Documentation -> Learning -> Tutorials -> IOBoxes

~10d ago

joreg: @mediadog pls tell us where you found the broken link so we can fix it..