» vvvvhat happened in December 2020
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vvvvhat happened in December 2020

Previously on vvvv: vvvvhat happened in November 2020


So,

December happened and what not happened is the planned release of 2020.3, the first stable one including the shiny new 3d engine VL.Stride, as planned. We're in the final commits for it, so please bear with us and just get a preview if you can't wait.

Meanwhile, the promised rework of the OSC and TUIO nodes has landed in previews, which should make it the easiest ever to work with those two ubiquitous protocols.

Working Groups

I think it makes sense to start giving you an overview of a few bigger community efforts that have recently started. Please add your expertise where you see fit! Hoping we can gather some regular updates from them in the coming months:

Contributions

New:

Updates:

Learning material

Gallery

Binärtransformation by ravel

And more:

Jobs


That was it for December. Anything to add? Please do so in the comments!

joreg, Wednesday, Jan 6th 2021 Digg | Tweet | Delicious 0 comments  
  • 1

anonymous user login

Shoutbox

~5d ago

ravazquez: indeed!

~5d ago

schlonzo: kickass shader @evvvvil

~6d ago

evvvvil: "Reclaim the streets" - Winning shader live coded live at revision 2021 shader showdown semi final. https://www.shadertoy.com/view/fdSGWw

~6d ago

karistouf: sorry 3080 10G vs 3090 24go ?

~6d ago

karistouf: RTX 3090 24go or 3090 10go ar really doing difference ith textures and VVVV beta ?

~7d ago

joreg: and beta42 previews now include VL 2021.3.2: downloads/previews

~7d ago

joreg: bugfix release vvvv gamma 2021.3.2 is out: https://thegraybook.vvvv.org/changelog/2021.3.html