» vvvvhat happened in December 2020
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vvvvhat happened in December 2020

Previously on vvvv: vvvvhat happened in November 2020


So,

December happened and what not happened is the planned release of 2020.3, the first stable one including the shiny new 3d engine VL.Stride, as planned. We're in the final commits for it, so please bear with us and just get a preview if you can't wait.

Meanwhile, the promised rework of the OSC and TUIO nodes has landed in previews, which should make it the easiest ever to work with those two ubiquitous protocols.

Working Groups

I think it makes sense to start giving you an overview of a few bigger community efforts that have recently started. Please add your expertise where you see fit! Hoping we can gather some regular updates from them in the coming months:

Contributions

New:

Updates:

Learning material

Gallery

Binärtransformation by ravel

And more:

Jobs


That was it for December. Anything to add? Please do so in the comments!

joreg, Wednesday, Jan 6th 2021 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~13h ago

nanotekt: VL.stride yet again ...this time nonphotorealistic https://youtu.be/_aALr2wcj0Y ...wish evvvveryone to be well!

~5d ago

nanotekt: a brief VL.stride study https://youtu.be/B2Nlz5VZ9lM ...and a massive 'thank you' to the devvvvs!

~6d ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip

~8d ago

overtones: Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx

~11d ago

joreg: @SabrinaVerhage this could be useful for you next "hacking sex" workshop: https://buttplug.io they have a .NET nuget for use in vvvv!

~19d ago

ravazquez: Happy new year!

~19d ago

sunep: Happy new year everyone!

~23d ago

ggml: confirmed. thanks

~23d ago

david: @ggml fixed. please try again.

~23d ago

joreg: @ggml confirmed. we'll investigate..