» vvvvhat happened in November 2020
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vvvvhat happened in November 2020

Previously on vvvv: vvvvhat happened in October 2020


November!

A seemingly calm month, but it is boiling under the covvvvers: First, you notice that we continue to update the 2020.2 release with bugfixes. The latest release is vvvv gamma 2020.2.4.

Then, as mentioned previously, we're currently mostly focused on getting a stable 2020.3 out which will include VL.Stride, our shiny new 3d engine. Best of it: you can follow our daily progress by downloading the preview releases. Already comes with tons of help and demo patches. Give it a spin!

Colors for nothing and shadows for free!

If you haven't yet, watch the recording of the last vvvv meetup where, among others, we have texone show us how he already takes VL.Stride to the next level...

And finally done are the completely reworked, easy to use OSC and TUIO nodes which will show up in one of the coming previews soon!

Contributions

Two new ones:

A little teaser:

And some new works in progress:

Learning material

Gallery

塵-The Dust by 杜鹏程

Jobs


That was it for November. Anything to add? Please do so in the comments!

joreg, Friday, Dec 4th 2020 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~3d ago

nanotekt: VL.stride yet again ...this time nonphotorealistic https://youtu.be/_aALr2wcj0Y ...wish evvvveryone to be well!

~7d ago

nanotekt: a brief VL.stride study https://youtu.be/B2Nlz5VZ9lM ...and a massive 'thank you' to the devvvvs!

~2d ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip

~10d ago

overtones: Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx

~13d ago

joreg: @SabrinaVerhage this could be useful for you next "hacking sex" workshop: https://buttplug.io they have a .NET nuget for use in vvvv!

~21d ago

ravazquez: Happy new year!

~21d ago

sunep: Happy new year everyone!

~25d ago

ggml: confirmed. thanks

~25d ago

david: @ggml fixed. please try again.

~25d ago

joreg: @ggml confirmed. we'll investigate..