» Editing Framework update
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Editing Framework update

Pointmovers of vvvv!

The Editors got some new features.

Stepping through the points via Keyboard

  • Q - next point
  • Shift+Q - previous one
  • Space - select point
  • W - switch between Controls of a Knot (in a Bezier Editor).

Marquee selection in a Bezier Editor

  • If Points are getting selected, Controls are ignored.
  • Press F - to Force selection, it allows to mix the selection of Points and Controls.

Support for DX11
The Editors by itself are graphics-engine-independent, but their points, lines and handles must be rendered. From now on there are DX11 Views for every Editor.

The Editors:

2d

3d

Available in latest Alpha builds.

See also:

robotanton, Saturday, Mar 18th 2017 Digg | Tweet | Delicious 2 comments  
velcrome 19/04/2017 - 13:29

just had a go with it, and it looks amazingly useful. I want to pre-define a camera path in-scene.

Unfortunately it becomes close to unusable, if your spline is not within a small range.

if you try this in the dx11 BezierEditorView help patch, and scroll out a little, you will see that marking points is still ok, but moving them is hardly possible at all.

changing pick size does not improve the situation. manually changing Axis size could help, but really doesn't

robotanton 19/04/2017 - 15:58

Hi @velcrome,

confirmed. The problem is that Editing Framework is still missing the real Gizmo for Transformations in 3d. We're working on it. Will let you know when the Gizmo arrives.

Best,
Anton

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Shoutbox

~9h ago

joreg: @mediadog: indeed, fixed that!

~9h ago

mediadog: @microdee @joreg Aha! I had glanced at that list, but assignment was lurking beyond the scrollbar. Athankew!

~12h ago

joreg: first-come-first-serve tickets are now sold out except the "delegate" ones. others are still available from here: https://nodeforum.org/journal/node17-tickets/

~12h ago

~13h ago

microdee: @mediadog: default is set via assignment (equal sign)

~22h ago

mediadog: No default for effect parameters, just min and max?

~1d ago

microdee: regular *fcfs tickets for #node17 are already sold out, and non lowered regular ticket isn't available straight from main page

~2d ago

mediadog: @evvvvil Man if that was 10th I want to see 1-9. 4kb, insane!

~2d ago

evvvvil: @sinus, thankx a lot broh! LJ, guy from my group desire, won shader showdown :) couldn't enter as qualifiers were on Friday. Peace

~2d ago

sinus: @evvvvil: great!! nvscene shader live coding 666: https://www.youtube.com/watch?v=O-1zEo7DD8w