sory no. i am still waiting for licensing-clearance from the company that owns the code.
is there a ar toolkit tracker available vor vvvv? http://vvvv.org/tiki-index.php?page=FreeFrameARTK%2BTracker joreg?
compliments MrBenefit
Looked Nice Benne, compliments!! (and yes Sanch, you are cool too as always ;) )
@developpers: ... i beg a wiinode pliiiise ...
@Joreg: yeah thats probably it, sorry about that I didn't see your comment before I posted again I guess, thanks guys
I tried all that stuff and the colorChannel render state thing. The .bmp always saves with an alpha channel and I thought bitmap didn't support alpha anyway.
@rick: you mean the writer? try different textureformats in the DX9Texture node connected to the writer.
Or have a look at the CONFIGURATION PIN (you'll only see in the Inspektor (STRG+I) ) Windowed Backbuffer Format: set to sth without "X" or "A" which means Alpha
@Rick: Did you have a look at Blend (EX9.RenderState) or Blend (EX9.RenderState Advanced) ? The last one is indeed advanced...
Quick question, do you guys know how to set the renderer to render bitmaps without alpha channels?
yeah nice work , where come from this lsystem stuff ;)
cool work, bene
Thaks for your work! I was looking for software exacly like this. Brilliant work, guys!
Haa i can login again :))
another multitouchtable done with vvvv: http://tinker.it/now/2007/02/28/multitouch-table-experiment/
the finger mouse: http://www.logisyscomputer.com/viewsku.asp?SKUID=MS601BK&DID=KEYBOARD but doesn't look very comfortable...
Ceci n'est pas une pipe: http://www.pipesforless.com/kainivvsm2.html
my more or less new website http://www.looksgood.de/ is now updated with my recent vvvv projects ... use tag vvvv
ahoo pipes: http://pipes.yahoo.com und background info http://www.heise.de/tr/artikel/85852
human space invaders: http://www.youtube.com/watch?v=kyzStoxnTKs
thats strange, i can set my login to sanch... i am tonfilm by the way...
Maybe your banned for being to damn clever!
An admin can have a look at my user/pass ... because i can´t loggin or reset my pass !!!! Sanch
impresivvvve works tonfilm....looks like i've expected..cool:)
I love those gloopy screen shots!
more robotics please: http://www.kaktusfilm.com/projects/project_megarobot/mega_robot_returns.mov
hahaha tonfilm...i'm very flattered of the comparison;)
who made the supa 2 stuff sanch or defetto? :)
fusion controllers: http://blog.scifi.com/tech/archives/2006/10/21/fusion_controll.html
nvidia gpu performance tricks http://developer.download.nvidia.com/GPU_Programming_Guide/GPU_Programming_Guide.pdf
cheers chuck!
@kalle, looking for your glovepie modules, the file gallery dosent seem to have names for your U/L's?http://vvvv.org/tiki-list_file_gallery.php?find=&galleryId=1&offset=15&sort_mode=created_desc
aww shucks.... But I think its davids get id that does the magic!
@catweasel: your switcher is absolutely great!
Thanks for renaming my page, realised after I'd done it!
ahh inspiring as always sanch, cool stuff!
vvvvery nice
vvvvideo http://www.sanchtv.com/?p=44 hey my user/pass doesn´t work anymore??? Sanch
Nice patch switch demo. Shame it stutters a moving image. I still think a "do not evaluate" input to a patch would be an excellent feature.
@elektro, quick patch switch demo here http://vvvv.org/tiki-index.php?page=catweasel-Patches
Fair enough!
well, the wiki has its its problems with that large shots. btw: i upped some shots of very large patches in the past...
@screenshotter, dont want to see Herr Ins want to se whats on the displays! Yer big Show Off!
spamming shoutbox with the Wii , how cool is that
Patches load pretty quick anyway, its the textures that take the time!
but loading textures and meshes in a separate thread is allready great news!!!
loading new patches without stutter would be great for all the vj dummies ;) out there.
@woei: sounds like it could be possible, but it is not on the list right now. so don't expect this feature soon
@west: nope, not like this, I'm talking about the new feature gregsn has implemented, whether this will be applicable for patches too (inside same patch - different thread)
Look at Catweasels userpage voor the Multithread.zip :)
might it be possible too, to load patches in a different thread?
for all the nvidialaptoppeople: http://www.laptopvideo2go.com/
A fluorocarbon-based ferrofluid, with about 400-G saturation magnetization and low field magnetic susceptibility of 3, is placed within a glass Hele-Shaw cell of 1.1-mm gap http://scitation.aip.org/phf/gallery/video/2003/902309phfmed.mov
Lame 4:3 sized nerds!! :)
new year's resolution: http://www.myextralife.com/archive.php?date=2006-12-29
reminds me of the sonic wire sculptor from pitaru where you can draw 3d sound structures http://www.pitaru.com/sws
This ones pretty cool too http://www.squidsoup.org/doodle/
Thanks oschatz... I came yesterday... still, this is so Evolutionary that I find it hardly described by words. I hope it will grow into standard and not die as most good things... (sorry for spamming shout box, I wont do it again :) )
You are making me drooling :D Go for it!
wait for the new 4d julia set(s) ... :)
You are doing great work tonfilm! Thanks a lot for those cool shaders!
lyapunov shader online: http://vvvv.org/tiki-index.php?page=User+Shaders
@guest: no, not at this point
Are patches compilable into standalones
yes! yo. but there are still bugs...
yeah! thats really cool.
wow gregsn, you did the async file loading!? yea!!
yeah, I checked the ircnet homepage to find a server near me, (I'm in the US) and it said ircnet.choopa.net, so I connected, and no #vvvv. I've tried other ircnet servers, but I always get "Unauthorized connection", or still no #vvvv
have you been on the right network? its ircnet...
Hi there. I've been trying to connect to IRC for a while, is there still a #vvvv channel? I can't find it on any ircnet server I can connect to
sory. dont get it. i think contours-nodes output is sorted from outer- to innermost contours..somehow
@joreg: number of closed contour paths in the bounding box of another contour path
number of countourpoints? probably not, because contours are typically described with as view points as possible. but our contournode also outputs contour-area-size, which could help
@joreg: key is the number if contours in its bounding box, right? very cool.
circuit blending http://computertruck.parishq.net/
Used a shader, but I think it needs a slight Blur now :( But, ey, almost there... :)
wow west you got alpha from the gdi renderer?
@max: ok this one seems to be the extraordinary deluxe version..:)
@milo: another of the breed: http://www.thesultanselephant.com/
the mysql-db could for example mediate between two or more vvvv instances. so you can use it instead of boygrouping.
oops... here: http://vvvv.org/tiki-download_file.php?fileId=1031">Text (EX9 Monospaced).zip
New textmodule is ip Text (EX9 Monospaced).zip (755.89 Kb)
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