» vux-plugins-eyesweb
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vux-plugins-eyesweb

<h1>EyesWeb plugin</h1>

This Plugin contains two nodes to interact with Eyesweb.
It does decode the network packets sent via eyeweb custom protocol.

EyesWeb plugin 1.0

Source code is in vvvv subversion repository.
Help patches for vvvv and eyesweb are included in the zip.

You can access:

  • Scalar data (simple numbers)
  • Mocap data lists (from the motion analysis library)

It works only with eyesweb 3.

If you already use eyesweb 5, you can still use the old sendtonetwork block to get data (but you need to have eyesweb 3 to access it (I hope to have a working version for eyesweb 5 soon, but couldn't see the new network packet format).

Download Eyesweb 3.3 here

To use Mocap, you need the motion analysis library
Download Eyesweb Motion Analysis

by vux

anonymous user login

Shoutbox

~8h ago

joreg: @mediadog: indeed, fixed that!

~9h ago

mediadog: @microdee @joreg Aha! I had glanced at that list, but assignment was lurking beyond the scrollbar. Athankew!

~11h ago

joreg: first-come-first-serve tickets are now sold out except the "delegate" ones. others are still available from here: https://nodeforum.org/journal/node17-tickets/

~11h ago

~13h ago

microdee: @mediadog: default is set via assignment (equal sign)

~22h ago

mediadog: No default for effect parameters, just min and max?

~24h ago

microdee: regular *fcfs tickets for #node17 are already sold out, and non lowered regular ticket isn't available straight from main page

~2d ago

mediadog: @evvvvil Man if that was 10th I want to see 1-9. 4kb, insane!

~2d ago

evvvvil: @sinus, thankx a lot broh! LJ, guy from my group desire, won shader showdown :) couldn't enter as qualifiers were on Friday. Peace

~2d ago

sinus: @evvvvil: great!! nvscene shader live coding 666: https://www.youtube.com/watch?v=O-1zEo7DD8w