» tonfilm-Patches
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tonfilm-Patches

Graphical Automata Designer

a patch to use a graphical editor to programm the Automata (Animation) node.

GraphicalAutomata

Node Occurrence Statistic

with this little tool you can count the node occurrances of all patches in a given folder. big credits to woei for the count occurrance module.

NodeOccurrenceStatistic.v4p (22.73 Kb)

Simulation of 360° Projection

this patch simulates a 360° beamer projection setup with a real 3D object space, using view and viewport spreading.

360ViewPort.v4p (21.65 Kb)

Multipass Shader

howto use the output of one shader pass into another.

multipass.zip (3.95 Kb)

FFT Recorder

a patch to record the FFT data of a song, to use it in a non realtime rendering. Don't touch your computer during the recording to get a smooth framerate.

FFTRecorder.zip (7.27 Kb)

">tiki-download_file.php?fileId=1028' type='video/mp4'>

Particles

some particle cloud functions. thx to bene who asked me to patch it from a java code.
Particles.zip (7.64 Kb)

Motion Blur

shows two ways of a motion blur effect

Motionblur.v4p (23.03 Kb)

Quaternion Julia Set

4-dimensional quaternion julia set fractal intersected with the 3d space. completely calculated in a pixel shader. shader code by Keenan Crane. you need pixel shader 3.0 support to run it:

QJuliaSet.zip (8.48 Kb)

">tiki-download_file.php?fileId=621' type='video/mp4'>

Attractor

2d and 3d implementation of peter de jong's attractor:http://www.complexification.net/gallery/machines/peterdejong/

download 2d, painted:
Complexification_2d.v4p

download 3d, stored in queue (to rotate ...):
Complexification_3d.v4p

MeshDistortion

how to modify the geometry of a 3d model

MeshDistortion.v4p (18.41 Kb)

">tiki-download_file.php?fileId=604' type='video/mp4'>

Music 3D

3d view of sound

Music3D.v4p (14.36 Kb)

by tf

anonymous user login

Shoutbox

~2d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~16d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~16d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~16d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~18d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~18d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~18d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~18d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~25d ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~1mth ago

schlonzo: finally fixed in 4.8 nice1