» tonfilm-Patches
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tonfilm-Patches

Graphical Automata Designer

a patch to use a graphical editor to programm the Automata (Animation) node.

GraphicalAutomata

Node Occurrence Statistic

with this little tool you can count the node occurrances of all patches in a given folder. big credits to woei for the count occurrance module.

NodeOccurrenceStatistic.v4p (22.73 Kb)

Simulation of 360° Projection

this patch simulates a 360° beamer projection setup with a real 3D object space, using view and viewport spreading.

360ViewPort.v4p (21.65 Kb)

Multipass Shader

howto use the output of one shader pass into another.

multipass.zip (3.95 Kb)

FFT Recorder

a patch to record the FFT data of a song, to use it in a non realtime rendering. Don't touch your computer during the recording to get a smooth framerate.

FFTRecorder.zip (7.27 Kb)

">tiki-download_file.php?fileId=1028' type='video/mp4'>

Particles

some particle cloud functions. thx to bene who asked me to patch it from a java code.
Particles.zip (7.64 Kb)

Motion Blur

shows two ways of a motion blur effect

Motionblur.v4p (23.03 Kb)

Quaternion Julia Set

4-dimensional quaternion julia set fractal intersected with the 3d space. completely calculated in a pixel shader. shader code by Keenan Crane. you need pixel shader 3.0 support to run it:

QJuliaSet.zip (8.48 Kb)

">tiki-download_file.php?fileId=621' type='video/mp4'>

Attractor

2d and 3d implementation of peter de jong's attractor:http://www.complexification.net/gallery/machines/peterdejong/

download 2d, painted:
Complexification_2d.v4p

download 3d, stored in queue (to rotate ...):
Complexification_3d.v4p

MeshDistortion

how to modify the geometry of a 3d model

MeshDistortion.v4p (18.41 Kb)

">tiki-download_file.php?fileId=604' type='video/mp4'>

Music 3D

3d view of sound

Music3D.v4p (14.36 Kb)

by tf

anonymous user login

Shoutbox

~3min ago

joreg: @Tamoeba odd if so. so you don't have an LFO or MonoFlop node

~21h ago

sagishi: any vvvv wizardry going on at ADAF in athens this week?

~21h ago

vux: Freshly released, DirectX11 v1.3 directx11-1.3-update

~2d ago

weareallclowns: has anyone used avr-gcc with vvvv? thinking about uploading a vvvv sketch to arduino

~3d ago

motzi: @udo2013: you can't change the resolution of the standard DX11 renderer (res=window size). use temptarget renderer + preview instead

~3d ago

Tamoeba Kale: Is it possible that i am missing thew whole "animation" category nodes? how?

~4d ago

udo2013: hello. is there a way to change the fullscreen resolution of renderer dx11? found no possibility + can not be opened.

~4d ago

tekcor: @joreg vl.glTF loader looks intense inside, but is red in b36.

~5d ago

MultiNIL: @joreg sure!

~5d ago

joreg: @MultiNIL supa! can we have this as a gallery entry? 24