» msberger.Modules.Devices.RadioButton
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

msberger.Modules.Devices.RadioButton

RadioButton (Value force IOBox)
Forces IOBox (Value Advanced) to work as Radio Buttons using SetPatch
Often useful with Select-nodes during patching

RadioButton (Value force IOBox).zip (2.62 Kb)

anonymous user login

Shoutbox

~7h ago

evvvvil: The human fireball-"abduct" and me, we raymarched shapes near the champagne county for fun, just cos we could. https://vimeo.com/227243489

~12h ago

joreg: @nicoLD please start here: firmata protocol anything missing?

~12h ago

okvrdz: @joreg Thank you, it works know!

~12h ago

nicoLD: Is there an updated version of Firmata, Arduino and VVVV, an introduction (https://www.youtube.com/watch?v=RQ54h88ptmc&t=578s) ? thx

~13h ago

vux: @joreg : Ah yeah need to add in contributions, little reminder :)

~13h ago

joreg: it works with latest if you use the release from here: https://github.com/mrvux/vvvv-Box2D/releases

~13h ago

joreg: @Svartkabel beta2?

~14h ago

Svartkabel: Heyho, short question: is there any way to get vux' Box2dNodes.dll to work in versions > 45.beta2? Thx in advance!

~16h ago

joreg: @mrboni there isn't a direct way. one is CPU, the other GPU, they are not related...

~1d ago

mrboni: how to convert between shared memory name (ie SharedMemory ex9) and handle (dx11 FromSharedTexture) ?