» ModulesBeatStreet
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ModulesBeatStreet

Its a beatcounter i made for live vj gigs... i played around with some different automatic beatdetection stuff (vvv patches, pd and vst plugins) but found it too complicated (adjusting the frequencies etc) and unprecise to be usefull. there are a lot other beatcounterpatches out there but this one has a lot of usefull features. its inspired by classic dj mixing. you can controll the tempo in nearly the same way as a dj. i even use a headphone to sync the tempo up because its more acourate and easier than to do this visually. for this just connect a filestream with some kickdrumsample to the "bang out" outlet. but be warned maybe you have to wear one of those "im not the dj" t-shirts ;)
little manual: tap the beat. resync to the music so that both start at the same beat. fine tune with perm correction. when you feel that it goes out of slightly use temp correction
be aware that patching around makes beatstreet go out of sync. so its better to tap via keyboard or midicontroller.
please report your experience and thoughts when you use this one for live gigs...

download here:
BeatStreet (Animation).zip (32.24 Kb)

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Shoutbox

~28min ago

AKa-visuals: Hi guys. Everyone guess when xenko engine would be avaliable to play around in vl ... Isnt?

~7d ago

joreg: and right after the intro join us for our second Patching Circle: patching-circle bring your projects and problems and patch along

~7d ago

joreg: Reminder: This thursday: Free #vvvv gamma intro course: free-vvvv-intro-workshops-this-summer-in-berlin

~9d ago

gregsn: Chi!

~11d ago

tonfilm: @dominikKoller haha, you name it :D

~12d ago