» ModulesBeatStreet
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ModulesBeatStreet

Its a beatcounter i made for live vj gigs... i played around with some different automatic beatdetection stuff (vvv patches, pd and vst plugins) but found it too complicated (adjusting the frequencies etc) and unprecise to be usefull. there are a lot other beatcounterpatches out there but this one has a lot of usefull features. its inspired by classic dj mixing. you can controll the tempo in nearly the same way as a dj. i even use a headphone to sync the tempo up because its more acourate and easier than to do this visually. for this just connect a filestream with some kickdrumsample to the "bang out" outlet. but be warned maybe you have to wear one of those "im not the dj" t-shirts ;)
little manual: tap the beat. resync to the music so that both start at the same beat. fine tune with perm correction. when you feel that it goes out of slightly use temp correction
be aware that patching around makes beatstreet go out of sync. so its better to tap via keyboard or midicontroller.
please report your experience and thoughts when you use this one for live gigs...

download here:
BeatStreet (Animation).zip (32.24 Kb)

anonymous user login

Shoutbox

~12h ago

metrowave: yah, thanks @tekcor

~17h ago

david: @tekcor. thats bad news. thanks for putting it together and all the efford though. next time hopefully.

~1d ago

tekcor: VVVV.js workshop chanceled, unfortunately not enough people. Thanks to everyone who wanted to come and sorry!

~2d ago

neuston: @joreg Thank you very much!

~2d ago

joreg: @neuston: please check the country list again!

~2d ago

xd_nitro: no users in all of Wales!

~3d ago

microdee: it's like telling a west-Ukrainian that they're Russians...

~3d ago

microdee: @tonfilm: Telling a person from Hong Kong that they're Chinese is a bigger insult than calling their mom names ;)

~3d ago

tonfilm: Patch your own #mainloop with microsecond precision in #reactive #dotNET style. #rxNET #rx #gamedev #vvvv #VL vl-patch-your-own-mainloops