» Missing in 64bit builds
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Missing in 64bit builds

Here is a listing of all nodes still missing from the 64bit builds. Many of them can likely be updated for some it will not be possible. Make yourself heard in the forums if you need something specific, someone maybe around who can help...

core

unlikely candidates

  • all nodes in the FreeFrame category
  • all nodes of the ODE category rely on the discontinued delphi wrapper of ODE
  • Lumax (Devices) relies on a proprietary .dll
  • all DMX nodes versioned 'ecue' rely on a proprietary .dll
  • probably some more nodes of the Device category
  • Tidy (XML) relies on a discontinued opensource project

addons

  • OpenNI
  • Bass
  • StructureSynth
  • BulletPhysics for DX9 -> use DX11 Pack which comes with the DX11 version of BulletPhysics
  • FitEllipse, MinimumAreaRect, KMeans
  • LinearSolver, FitCircle, Delaunay (3d), MinimumCircle, MinimumSphere, PolyFit
  • LD2000 (Devices)
  • LinBus (Devices)
  • NWTouchData (Devices NextWindow)
  • uEyeCam (Devices)
  • Flash (EX9.Texture) (RIP)

anonymous user login

Shoutbox

~6h ago

antokhio: @luper vc redist 2013

~3d ago

guest: @Luper, you'll probably need to make the PhongDirectional etc node have one of the pins → NoTexture, and then voilà!

~4d ago

Luper: hey guy, just reinstalled VVVV and text(DX11.Geometry) not working, any idea why?

~5d ago

joreg: Reminder: Show us what you're patching on: #vvvv meetup tomorrow, Tue, Feb 23, 8pm CET: 8.-worldwide-meetup

~9d ago

vux: Hey all, we now in Berlin with @idwyr, say if you want to catch up :)

~12d ago

joreg: @mediadog got it thanks!