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joregs scribbles

acl(admin devvvv vvvvgroup)

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This page is viewable for Admins and Editors only.
This page is viewable for Admins and Editors only.
This page is viewable for Admins and Editors only.

propaganda_new?

Big Steps

new 3D engine

options:

  • MOGRE: directX/opengl (crossapi) no mono support yet!
  • SlimDX directx only (including dx10/11, direct2d) no mono support ever!
  • opentk opengl for .net/mono

new 2D engine

replacing GDI
options:

new patching engine

replacing addflow
options:

    http://code.google.com/p/piccolo2d/
  • clutter

new video engine

standard asset library / addonpack

standard asset library
+ a cast/library system for textures, 3d-geometries,.. allowing better organisation/preloading of resources in large projects

Wanted

  • Set/Get MeshAttributes (info about subsets)
  • real multipass effects
  • have VideoTexture working on multiple devices
  • CubeTextureCons (alternatively: render to cubemap!?)
  • VolumeTextureCons
  • DynamicTextures spreadable
  • boygroup .fx
  • drop files on renderers
  • .fx editors docken falsch
  • make freeframewrapper a TIP filter
  • freeframe outputs: copy all at once
  • redirect screenshot of the day to flickr album
  • see if it is feasible to integrate native quicktime
  • replace gdi-renderer with antigrain for c# or delphi

My Favourite VVVV Topics

  • Syncing
  • plugininterface
    • pointer access for transforms
    • codecompiler
  • videotexture w/o VMR9
  • multipass effects
  • subtypes on IOboxes
  • condense effect library
  • GUI
    • Addflow elimieren
    • node taglist

anonymous user login

Shoutbox

~4d ago

~8d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~14d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~22d ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~29d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~1mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~1mth ago

woei: @Joanie_AntiVJ: think so, looks doable

~1mth ago

xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~1mth ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk