toggles debug-mode on/off affecting all patches/nodes in the current instance of vvvv.exe
toggles debug-mode on/off affecting only the currently selected patches/nodes
Need confirmation from devvvs for a few ones:
what is the meaning of the colors on the inlets?
green seems to an inlet that requests data. (see below)
red seems to be an in/outlet thats spreadcount changes (seems verified with many tests)
blue seems to be an in/outlet that gets calculated.
~~#cccccc:white~~ seems to be ???
A node with pins all gray has the "Autoevaluate" option turned off, and is "Inactive"
The is two pin types for value in vvvv:
in what units the values are expressed ?
Values are expressed in thousands of ticks.
A tick is the lowest unit of time on a processor, so it depends on processor architecture.
On probably most of pc modern processors, 1 tick = 1/10000 milliseconds.
Which means if your value is 130, your node takes 13ms to process.
(Note: to calculate that, created a plugin with a hi perf timer, and outputted the plugin processing time in an outlet, which seemed to verify this).
toggles spreadcounts debug-mode on/off affecting all patches/nodes in the current instance of vvvv.exe
A link can have any of 4 styles:
dotted: when carrying ø normal: when carrying 1 slice thin: when carrying a slicecount less than half of the patchs maximum spreadcount thick: when carrying a slicecount greater then half of the patchs maximum spreadcount fat: when carrying the patchs maximum spreadcount
We hope this to be specifically usefull when teaching beginners about spreads or hunting for large spreads or ø.
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