» Change Log - vvvv50beta40
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Change Log - vvvv50beta40

released on 07 07 20

  • Updated VL to version 2020.1.6
  • Update to latest RCPSharp
  • Fixes for Spout thanks to a PR by @leadedge
  • Fixed regression introduced in beta39 crashing vvvv when putting a DX11 renderer into boxed mode. This bug was also present in earlier versions but only harder to reproduce, one had to create a Keyboard (Window) node BEFORE creating the renderer.
  • Fixed an issue with filedialogs opening on pin rightlick

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Shoutbox

~13h ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2d ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~7d ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~7d ago

micha_nismus: searching for a public discord server for vvvv

~14d ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~14d ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?

~14d ago

joreg: @LCA not aware, but the HIKVision sdk comes with a c# demo. need help for a commercial project? get in touch via devvvvs@vvvv.org

~16d ago

LCA: Has anyone ever made a HIKVision GigE work with vvvv?

~20d ago

schlonzo: What's the shortcut Anton used? =)

~20d ago

schlonzo: The extension manager for C# projects is an awesome addition! Could you pretty please add SDSL support?