The User Interface
» change log - vvvv45beta34.2
change log - vvvv45beta34.2
released on 22 10 15
the Mouse (Devices Window Cyclic) module is replaced by a
Cycle On Mouse Down
on the Mouse (Devices Window) node
Camera (2d/Softimage/Orbit) are working again in fullscreen
removed broken link to dx9-websetup from setup.exe
fixed a rangecheck error that popped up in x64 builds when toggling a windows border
setup.exe is now shipping with its own version of websetup for dx9 since ms removed its downloadlink
SubDir (File) now returns number of subdirs per input dir
ColladaFile/Mesh/Skeleton are now less picky with loading files
nodes in Skeleton category now throwing less errors
Separate (String) had newly indroduced troubles with certain intersperse characters
Preloader (EX9.Texture) now reloads properly
Decompose (Transform Vector) now has a spreaded
Reverse (Bin) nodes now update properly when changing the
Find (String) had quite some spreading issues
Info (EX9.Texture) reports proper sharing-handle again in x86 versions
DX9ToDX11 (EX9.Texture) now works also without any of the upstream renderers visible
for those you can be in Berlin on November 23rd.
latest vvvv&leap drivers, leap visualuzer works fine on the 2 pcs, but vvvv dont output data on one pc... ideas?
Hey, is anybody showcasing v4 stuff in Greece these days ?
@koma_4610 you can write a C# importer for any D library and use that in the C# plugin interface or VL:
How Can I use D language on vvvv?
Reminder: This thursday in #berlin: Patching Circle with special guest:
Bored in #berlin coming friday, Nov 15? Get started with #datavisualization using #vvvv Tickets:
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