The User Interface
» change log - vvvv45beta34.2
change log - vvvv45beta34.2
released on 22 10 15
the Mouse (Devices Window Cyclic) module is replaced by a
Cycle On Mouse Down
on the Mouse (Devices Window) node
Camera (2d/Softimage/Orbit) are working again in fullscreen
removed broken link to dx9-websetup from setup.exe
fixed a rangecheck error that popped up in x64 builds when toggling a windows border
setup.exe is now shipping with its own version of websetup for dx9 since ms removed its downloadlink
SubDir (File) now returns number of subdirs per input dir
ColladaFile/Mesh/Skeleton are now less picky with loading files
nodes in Skeleton category now throwing less errors
Separate (String) had newly indroduced troubles with certain intersperse characters
Preloader (EX9.Texture) now reloads properly
Decompose (Transform Vector) now has a spreaded
Reverse (Bin) nodes now update properly when changing the
Find (String) had quite some spreading issues
Info (EX9.Texture) reports proper sharing-handle again in x86 versions
DX9ToDX11 (EX9.Texture) now works also without any of the upstream renderers visible
@Udo2013> Wow that's beautiful!
"field trip" in action :)
@tonfilm Thanks! Need to kill a specific vvvv instance, so that enables "taskkill /FI "WINDOWTITLE eq (title)"
@mediadog you can use the VVVV (VVVV) node for that
Wasn't there a commandline switch to set the window title instead of the random characters? Can't find it
@tonfilm Awesome, thanks!
@synth yes, if you have a valid ticket for #node20 you will have access to all workshops and their recordings:
Is there a recording of the Procedural Graphics , and can one buy it somewhere?
And finally.... Realtime graphics with Stride 3D – The Fundamentals with the developers
@sebescudie teaches us: Machine Learning with RunwayML and vvvv.
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on 22.10.15 [17:31 UTC], read 1416 times