» change log - vvvv45beta34.2
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

change log - vvvv45beta34.2

released on 22 10 15

general

  • the Mouse (Devices Window Cyclic) module is replaced by a Cycle On Mouse Down on the Mouse (Devices Window) node
  • Camera (2d/Softimage/Orbit) are working again in fullscreen
  • removed broken link to dx9-websetup from setup.exe
  • fixed a rangecheck error that popped up in x64 builds when toggling a windows border
  • setup.exe is now shipping with its own version of websetup for dx9 since ms removed its downloadlink

changed nodes

  • SubDir (File) now returns number of subdirs per input dir

fixed nodes

  • ColladaFile/Mesh/Skeleton are now less picky with loading files
  • nodes in Skeleton category now throwing less errors
  • Separate (String) had newly indroduced troubles with certain intersperse characters b34.1-separate-exception
  • Preloader (EX9.Texture) now reloads properly
  • Decompose (Transform Vector) now has a spreaded Success output
  • Reverse (Bin) nodes now update properly when changing the Reverse input
  • Find (String) had quite some spreading issues
  • Info (EX9.Texture) reports proper sharing-handle again in x86 versions sharedtextureinfo-texture-handle-bug
  • DX9ToDX11 (EX9.Texture) now works also without any of the upstream renderers visible

anonymous user login

Shoutbox

~5h ago

ggml: what a treat it is to sample the microdevil_intersect help patch from time to time

~5d ago

evvvvil: "FM-2030's messenger": Result of Tuesday's improvised live coding session on Twitch. 106 lines of shader code. https://www.shadertoy.com/view/3slyRX

~6d ago

metrowave: Thanks @Takuma, nice job!

~6d ago

u7angel: thanx cat, i would have missed the streaming...

~7d ago