» addons change log 45beta32-01
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addons change log 45beta32-01

released on 09 05 2014

changed nodes

  • Typewriter (String) now has a Max Length input
  • Syslog (String) encodes syslog messages as raw
  • Logger (VVVV) logs a given string in the tty
  • ms-kinect nodes now use/return highres (640x480) textures
  • LD2000 (Devices) has its r'n'b color channels swapped to conform to the specification
  • SRTReader (File) uses default OS encoding
  • TodoMap (TodoMap) category dropdown is now editable, and some color fixes

new nodes

  • RGB (Color Join/Split Vector)
  • 4d swizzle nodes
  • Levin (Spreads) is a spreadable addaption of the nativ Levin node
  • Combinations (Color / Enum / Raw / Spreads / String / Transform)
  • Variations (Color / Enum / Raw / Spreads / String / Transform)
  • Permutations (Spreads / String)
  • ApplyNearAndFar (Transform)
  • CameraPreview (Transform DX9)

fixed nodes

  • fixed out of memory exception in HTMLTexture node using dx9ex by making use of two textures, one in default pool the other in systemmem pool - see htmltexture-and-dx9ex-texture-sharing-breaks-directx-render-pipeline
  • DestroyBody (Bullet) was causing some red nodes for a frame.
  • TodoMap (TodoMap) : fix toggle for output routing.
  • FourRooms (Transform Viewport)

anonymous user login

Shoutbox

~13h ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~21h ago

sinao: one side

~21h ago

sinao: How to apply texture only on one of a cube?

~1d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~5d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?

~5d ago

microdee: what's BC7?

~5d ago

antokhio: https://aka.ms/AA65g28 upvote pls for bc7 support in windows