» vvvv_45beta31
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vvvv_45beta31

helohelo,

this is just a little one, mainly a maintainance release fixing problems. Probably most notable the initialisation problems with the Oculus Rift should be gone and patching in x64 builds does not stop at around 2gb..

Still we're spending it a major version number since with this release we're also introducing the long awaited copyprotection option for vvvv, see protektor-dongle-protection-for-your-vvvv-projects.

Also there are new patches in:

 \girlpower\The Next Generation\Networking

in our ongoing effort to get more quality documentation on different topics out.

Ah, and the Leap (Devices) now does gestures!

joreg, Wednesday, Aug 28th 2013 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~2d ago

~2d ago

joreg: @jib watch this howto manage items in a spread for a start: https://youtu.be/tiFLGTrDagc

~2d ago

jib: Hi guys ! in Gamma, what's the way to do things that Buffer node does in Beta ?

~3d ago

david: Reminder: vvvv meetup is starting in 10 mins. https://www.youtube.com/watch?v=LzqaoN7QCSg

~4d ago

joreg: Reminder: 6th worldwide #vvvv meetup tomorrow, Nov 24: 6.-worldwide-vvvv-meetup with presentations by u7angel and team, texone and baxtan

~6d ago

tonfilm: That's going to be interesting, let's hope Intel is doing something similar: https://www.tomshardware.com/news/amd-allows-SAM-on-nvidia-gpus

~7d ago

neuston: THX @joreg and sorry for late reply as I left vl for a while. I've responded to related (UI performance issues) thread, no worry

~8d ago

~11d ago

schack: I need some help and hints to realise Text-To-Speech within beta 40 x64!!! THX