» vvvv_45beta29.2
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vvvv_45beta29.2


this is to announce the availability of beta29.2, a maintainance release fixing mostly the most urgent troubles with beta29 that was release a bit over a month ago. just in time for node13.

most notably problems with the midinodes should be fixed and also the problem with opening Kommunikator causing beta29 to crash is gone.

also some minor adaptions for the integration of the dx11 stuff by vux have been finished so we can all enjoy a special preview-build that vux will provide for the workshops.

looking forward to seeing you all in frankfurt the coming week.
yours,
devvvvs.

joreg, Sunday, Feb 10th 2013 Digg | Tweet | Delicious 3 comments  
tekcor 10/02/2013 - 04:10

wow awesome over 10 fps faster with my bigger patches!

lasal 10/02/2013 - 10:22

vvvvv is sooo much more!

kimiki 12/02/2013 - 01:14

^^_

  • 1

anonymous user login

Shoutbox

~2d ago

tonfilm: glad to share the second update on the #vl #xenko #3d library: #vvvv #visualprogramming #creativecoding vl-xenko-3d-engine-update-2

~4d ago

joreg: rather toot then tweet? follow the hype and us on mastodon: https://mastodon.xyz/@vvvv #vvvv

~5d ago

ggml: any recommendation for renting visuals-grade pcs in berlin ?

~5d ago

metrowave: Structure Sensor Core now for Windows: https://store.structure.io/buy/structure-core cool features, could be useful in vvvv

~5d ago

yar: @levi I used xml, expresso and scripts for importing/exporting (c4d <-> VVVV)

~5d ago

levi: @yar . yea thanks. was a bit outdated that one. but c4d has the ascii importer now that did the trick.

~5d ago

yar: @levi c4d2vvvv look at this, some inspirational concepts inside

~5d ago

schlonzo: you can decompose the camera transform matrices. on c4d site i dont know

~6d ago

StiX: https://youtu.be/K1rotbzekf0 PhysX goes opensource in SDK 4.0p, might be interesting to look at