» kimiki
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

kimiki

show on map


Registered since 17/11/10
Last seen never
Forum Profile kimiki

This is a list of contributions to the website made by user kimiki. Every revision of a content type created will show up seperately here.

This is a list of contributions to the website made by user kimiki. Every revision of a content type created will show up seperately here.

Title Type Created date
Re: 2 Pass Shader in... Forum Reply 2 years 29 weeks ago
2 Pass Shader in DX11 (... Forum Post 2 years 31 weeks ago
Re: Box2d in beta34.2... Forum Reply 2 years 36 weeks ago
Re: Box2d in beta34.2... Forum Reply 3 years 3 weeks ago
Re: Box2d in beta34.2... Forum Reply 3 years 13 weeks ago
Re: Box2D + Bullet x64... Forum Reply 4 years 22 weeks ago
Re: Box2D + Bullet x64... Forum Reply 4 years 35 weeks ago
Re: SVG Parser Forum Reply 6 years 5 weeks ago
Re: NODE13 workshops... Forum Reply 6 years 5 weeks ago
Re: Star filed Particles... Forum Reply 6 years 23 weeks ago
Re: Star filed Particles... Forum Reply 6 years 38 weeks ago
Re: finally: ‚GPU... Forum Reply 6 years 47 weeks ago

This is a list of contributions to the website made by user kimiki. Every revision of a content type created will show up seperately here.

This is a list of contributions to the website made by user kimiki. Every revision of a content type created will show up seperately here.


...

anonymous user login

Shoutbox

~6d ago

auralscapes: By the way, if anyone would like to use any of my tracks or even parts thereof you are welcome. No fee. jerome@auralscapes.com

~6d ago

auralscapes: Thx for the advice. Much appreciated.

~6d ago

tonfilm: @auralscapes you can contact the author @dottore and ask him for the conditions.

~6d ago

auralscapes: A question for the group. I came across an application called Partitura. Is this app commercially available?

~6d ago

auralscapes: Don't have a clue how this all works but it is going to be an interesting journey indeed.

~9d ago

tonfilm: @all #vl now also has pin groups! vl-input-and-output-pin-groups #vvvv #creativecoding #visualprogramming #dotnet

~10d ago

evvvvil: Hey, broski, check my shader "The gamma ray feast" it goes bang and is commented with bad to mediocre jokes. https://www.shadertoy.com/view/wssXWl

~12d ago

hrovac: someone at b-seite on saturday?