» vvvv and vl at Ars Electronica 2016
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

vvvv and vl at Ars Electronica 2016

Who joreg
When Sun, Sep 11th 2016 - 11:00 until Sun, Sep 11th 2016 - 14:00
Where Education Lab at PostCity, Linz, Austria

Click, click, click,... VL in action

On short notice,

anyone at Ars Electronica this year up for learning something new? I'll be doing a 4h introduction to VL.

What the VL?

VL is our next-generation visual programming language that combines dataflow with features known from object-oriented programming. Language features include but are not limited to:

  • datatypes and operations
  • loops
  • delegates
  • generics
  • observables
  • interfaces

As a proof of concept VL is now embedded into vvvv before it will later be available in a standalone development environment. In the workshop you'll learn how you can take your patching skills to the next level using the new features that distinguish VL from vvvv.

Workshop Requirements:

  • Know your vvvv basics
  • Bring your windows laptop with the latest vvvv alpha installed and running, if you want to patch along

Starts at 11h sharp, limited seats, first come first served. No festival ticket needed, just show up eager to learn and patient with alpha-grade software.

Know of any other vvvv related things during the festvial? Let us know in the comments. Looking forward to this very much!

How to find us in the PostCity
joreg, Thursday, Sep 8th 2016 Digg | Tweet | Delicious 4 comments  
honix 08/09/2016 - 13:49

make a video plz!

nkoji 11/09/2016 - 15:20

hello, could you please share the link for the patch you presented? (I had no device to download.) Thanks!

sagishi 11/09/2016 - 20:26

from my browser history: http://tinyurl.com/ConnectedParticles

tonfilm 11/09/2016 - 21:00

cool, nice patch!

  • 1

anonymous user login


~12h ago

joreg: absolutely. if it is for a repo that is public, just submit a pullrequest. otherwise please start a forum thread.

~12h ago

benjawmino: @joreg I ended up figuring out BezierSegment yesterday, so nevermind! Tell me, could a user submit a help patch? :)

~12h ago

joreg: @benjawmino please elaborate on this question a bit in a new forum thread. otherwise it is hard to answer..

~2d ago

benjawmino: so are there no splines/curves in gamma yet??

~5d ago

skyliner: wanna do drone shows or applications? then check this super cool project of our man e1n

~10d ago

NoseBleedIndustries: Thanks Joreg! The few minutes I was able to see, very good workshops!

~10d ago

joreg: @NoseBleedIndustries please give us some days, we'll have an announcement soon...

~10d ago

NoseBleedIndustries: I could not assist the Node20 (workshops ) Any Idea when we will have access to the links of the recordings?

~11d ago

bjoern: unity has c# bindings for usd, under apache license: https://github.com/Unity-Technologies/usd-unity-sdk