» vveekend vvorkshops 11: LambdaCube 3D
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vveekend vvorkshops 11: LambdaCube 3D

And now for something completely different, Csaba Hruska (a friend of mine) and his friend Péter Diviánszky is developing a powerful language called LambdaCube 3D based on Haskell which makes graphics development easy yet keeping low-level control of what's happening. They already created backends for WebGL1.0, OpenGL ES 2.0, and OpenGL3.3 and now we found out with Csaba it would be fun to create a DirectX 11 backend and it would be even funnier to create a wrapper in vvvv for LamdaCube.

Join us on 19th March 4PM GMT or 5PM CET to see where we managed to push this integration and see its possibilities ;)

From now on i will ditch Twitch in favor of Youtube again because that provides me more info and their chat is persistent. Sorry German viewers you have to connect Chinese style.
this is our lovely link until youtube decides vveekend vvorkshops deserves a unique human-readable URL https://www.youtube.com/channel/UCa8Vqigdbq5Gam_6dcGdNBw

New date:

29th, March, Tuesday, 18:00 CET, 17:00 GMT

see comment

microdee, Wednesday, Mar 16th 2016 Digg | Tweet | Delicious 1 comments  
microdee 18/03/2016 - 20:37

it looks like embedding this was a harder nut to crack for us so Csaba requested to postpone this workshop :( It looks like we will attempt to try it again on 29th March.
Sorry again for postponing.

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Shoutbox

~10d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~24d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~24d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~24d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~25d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~25d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~26d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~26d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~1mth ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1