» VL: Exporting an Application
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VL: Exporting an Application

With the release of vvvv gamma 2019.2 preview it's now finally possible to create standalone applications out of any vvvv patch.

The steps to create an application are as simple as this:

  1. Download and install vvvv gamma 2019.2 preview
  2. Open the patch you wanna have as an executable
  3. Open the application exporter by pressing F9
  4. Press export and voila you have an executable which runs on any Windows 10 machine

To learn how to deal with referenced assets, read Exporting Applications in the gray book.

So please try it out with your projects and report any findings in the forums or the chat.

Elias, Wednesday, Dec 4th 2019 Digg | Tweet | Delicious 4 comments  
u7angel 08/12/2019 - 22:43

when i started using vvvv in 2004, there was something on the website about executable export. Took me a while to realise it didn't exist. Then there was hope it might turn up at some point.

... it took just 15 years :)

and without irony, a great achievement boys. thanks !

tobyk 09/12/2019 - 15:55

\( ゚ヮ゚)/
Congratulations!

colorsound 08/03/2020 - 21:02

Super awesome,congratulations and thank you ;D

domj 23/05/2020 - 09:27

I just tried some exported applications on a Windows 7 machine and after installing the newest .NET runtime they do seem to work there as well.

I tried a very simple app with just a renderer and a circle and Schéma.

  • 1

anonymous user login

Shoutbox

~2d ago

joreg: absolutely. if it is for a repo that is public, just submit a pullrequest. otherwise please start a forum thread.

~2d ago

benjawmino: @joreg I ended up figuring out BezierSegment yesterday, so nevermind! Tell me, could a user submit a help patch? :)

~2d ago

joreg: @benjawmino please elaborate on this question a bit in a new forum thread. otherwise it is hard to answer..

~3d ago

benjawmino: so are there no splines/curves in gamma yet??

~7d ago

skyliner: wanna do drone shows or applications? then check this super cool project of our man e1n

~11d ago

NoseBleedIndustries: Thanks Joreg! The few minutes I was able to see, very good workshops!

~11d ago

joreg: @NoseBleedIndustries please give us some days, we'll have an announcement soon...

~11d ago

NoseBleedIndustries: I could not assist the Node20 (workshops ) Any Idea when we will have access to the links of the recordings?

~13d ago

bjoern: unity has c# bindings for usd, under apache license: https://github.com/Unity-Technologies/usd-unity-sdk