» Refactor to Subpatch
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Refactor to Subpatch

ok, this one has been overdue since quite a while. cheese us!

you're patching away and things start to get messy but you're too lazy to refactor parts of your patch to a new subpatch in order to clean up a bit. too many clicks involved and it is only for cleaning up...boring.

there are not many shortcuts left, but ctrl+g seems quite suitable (in fact theres only one more major shortcut left now..still to come..) for a task that groups selected nodes to a new subpatch. admittedly it would be even more useful if the new subpatch would not even have to be saved in an extra file but unfortunately that requires some more work still. so hope this saves us some clicks already...

now available in latest alpha builds.
reports to the alpha forum please.

known issues:

  • redo (after undoing ctrl+g) does not work
  • grouping an unsaved subpatch does not work
  • does not work inside unsaved patches
joreg, Saturday, Apr 7th 2012 Digg | Tweet | Delicious 14 comments  
manuel 07/04/2012 - 01:30

you guys are on fire

xd_nitro 07/04/2012 - 01:37

holy smoke!

m4d 07/04/2012 - 02:52

wait.. WHA??!

makes my day :)

microdee 07/04/2012 - 05:31


arash 07/04/2012 - 09:58

That why I love you :D

bilderbuchi 07/04/2012 - 10:05

yeah, awesome!

Alec 07/04/2012 - 10:44

Yeah! ;)

circuitb 07/04/2012 - 13:06


sebl 07/04/2012 - 14:13


readme 07/04/2012 - 14:51

great, thanks!

milo 07/04/2012 - 15:33


robe 07/04/2012 - 18:43


screamer 07/04/2012 - 23:15

great :D

catweasel 11/04/2012 - 20:10

Thats fantastic, great work guys!

  • 1

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~23h ago

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~1d ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip

~4d ago

overtones: Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx

~7d ago

joreg: @SabrinaVerhage this could be useful for you next "hacking sex" workshop: https://buttplug.io they have a .NET nuget for use in vvvv!

~15d ago

ravazquez: Happy new year!

~15d ago

sunep: Happy new year everyone!

~18d ago

ggml: confirmed. thanks

~19d ago

david: @ggml fixed. please try again.

~19d ago

joreg: @ggml confirmed. we'll investigate..

~20d ago

ggml: node workshops on talque seem to be no longer available