» LINK Summercamp - Presenting the Topics
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LINK Summercamp - Presenting the Topics

Dear All.

We and the 25 participants can't wait for LINK, here are some information for everybody on what we're gonna do there.

We went through all applications and clustered the topics the participants want to work on and tried to sort all wishes and tagged them into 6 main topics/areas.

1) Timeline
What we've mostly understood by now is that different use-cases have different timeline or cueing needs. Can we identify recurring scenarios and work towards a modular set of nodes to build custom timelines quickly?

2) 3D Engine
Direct3d, OpenGL or Vulkan, all possible with VL but what does a library of nodes look like for the things we want to do. What's the basics, what's needed, what's a bonus?

3) Integrating Libraries
VL makes it particularly simple to integrate basically any .Net library. There are tons of libraries available. What are common patterns, best practices when importing and wrapping third-party libraries for use in a visual-programming language.

4) Machine Learning
Being the buzz of 2018, ML can be beautifully integrated with visual programming concepts. Libraries exist that can be used, ideas are needed regarding what to use them for.

5) Authoring Environment
vvvv is a multipurpose toolkit, VL is even much more general. Too general for some. What future target groups can be identified, what are their specific needs, how to best work towards those.

6) Realizing Projects
This is a group where everyone works on their personal projects but is interested in sharing ideas and best patching practices, brainstorming concepts and helping each other out.

Please add your thoughts/ideas/interests regarding each of these topics in the forum.
hurray!

a a a a, Tuesday, Jul 17th 2018 Digg | Tweet | Delicious 1 comments  
sunep 08/08/2018 - 08:46

Have some great days out there.

  • 1

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Shoutbox

~5h ago

auralscapes: By the way, if anyone would like to use any of my tracks or even parts thereof you are welcome. No fee. jerome@auralscapes.com

~5h ago

auralscapes: Thx for the advice. Much appreciated.

~8h ago

tonfilm: @auralscapes you can contact the author @dottore and ask him for the conditions.

~12h ago

auralscapes: A question for the group. I came across an application called Partitura. Is this app commercially available?

~1d ago

auralscapes: Don't have a clue how this all works but it is going to be an interesting journey indeed.

~4d ago

tonfilm: @all #vl now also has pin groups! vl-input-and-output-pin-groups #vvvv #creativecoding #visualprogramming #dotnet

~5d ago

evvvvil: Hey, broski, check my shader "The gamma ray feast" it goes bang and is commented with bad to mediocre jokes. https://www.shadertoy.com/view/wssXWl

~7d ago

hrovac: someone at b-seite on saturday?

~7d ago

woei: public player-(dx11.texture) performance and stability upgrade sponsored by https://meso.design/