» LINK Summercamp - Presenting the Topics
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LINK Summercamp - Presenting the Topics

Dear All.

We and the 25 participants can't wait for LINK, here are some information for everybody on what we're gonna do there.

We went through all applications and clustered the topics the participants want to work on and tried to sort all wishes and tagged them into 6 main topics/areas.

1) Timeline
What we've mostly understood by now is that different use-cases have different timeline or cueing needs. Can we identify recurring scenarios and work towards a modular set of nodes to build custom timelines quickly?

2) 3D Engine
Direct3d, OpenGL or Vulkan, all possible with VL but what does a library of nodes look like for the things we want to do. What's the basics, what's needed, what's a bonus?

3) Integrating Libraries
VL makes it particularly simple to integrate basically any .Net library. There are tons of libraries available. What are common patterns, best practices when importing and wrapping third-party libraries for use in a visual-programming language.

4) Machine Learning
Being the buzz of 2018, ML can be beautifully integrated with visual programming concepts. Libraries exist that can be used, ideas are needed regarding what to use them for.

5) Authoring Environment
vvvv is a multipurpose toolkit, VL is even much more general. Too general for some. What future target groups can be identified, what are their specific needs, how to best work towards those.

6) Realizing Projects
This is a group where everyone works on their personal projects but is interested in sharing ideas and best patching practices, brainstorming concepts and helping each other out.

Please add your thoughts/ideas/interests regarding each of these topics in the forum.

a a a a, Tuesday, Jul 17th 2018 Digg | Tweet | Delicious 1 comments  
sunep 08/08/2018 - 09:46

Have some great days out there.

  • 1

anonymous user login


~1d ago

joreg: absolutely. if it is for a repo that is public, just submit a pullrequest. otherwise please start a forum thread.

~1d ago

benjawmino: @joreg I ended up figuring out BezierSegment yesterday, so nevermind! Tell me, could a user submit a help patch? :)

~1d ago

joreg: @benjawmino please elaborate on this question a bit in a new forum thread. otherwise it is hard to answer..

~3d ago

benjawmino: so are there no splines/curves in gamma yet??

~6d ago

skyliner: wanna do drone shows or applications? then check this super cool project of our man e1n

~10d ago

NoseBleedIndustries: Thanks Joreg! The few minutes I was able to see, very good workshops!

~10d ago

joreg: @NoseBleedIndustries please give us some days, we'll have an announcement soon...

~10d ago

NoseBleedIndustries: I could not assist the Node20 (workshops ) Any Idea when we will have access to the links of the recordings?

~12d ago

bjoern: unity has c# bindings for usd, under apache license: https://github.com/Unity-Technologies/usd-unity-sdk